A simple multiplayer memory game, where several clients can connect to a server and play on the same game. The project was developed in the C language in the context of Systems Programming IST Course.
Compilation instructions:
gcc -c sdl2-config --cflags
board_library.c
gcc -c sdl2-config --cflags
event_library.c
gcc -c sdl2-config --cflags
UI_library.c
gcc -c sdl2-config --cflags
server.c
gcc -c sdl2-config --cflags
client.c
gcc -c sdl2-config --cflags
bot.c
gcc -o server server.o UI_library.o board_library.o event_library.o sdl2-config --libs
-lSDL2_ttf -lpthread -lm
gcc -o client client.o UI_library.o board_library.o event_library.o sdl2-config --libs
-lSDL2_ttf -lpthread -lm
gcc -o bot bot.o board_library.o event_library.o sdl2-config --libs
-lSDL2_ttf -lpthread -lm