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Memory game implemented on a simple server, where multiple clients can connect and play.

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A simple multiplayer memory game, where several clients can connect to a server and play on the same game. The project was developed in the C language in the context of Systems Programming IST Course.

Compilation instructions: gcc -c sdl2-config --cflags board_library.c gcc -c sdl2-config --cflags event_library.c gcc -c sdl2-config --cflags UI_library.c gcc -c sdl2-config --cflags server.c gcc -c sdl2-config --cflags client.c gcc -c sdl2-config --cflags bot.c gcc -o server server.o UI_library.o board_library.o event_library.o sdl2-config --libs -lSDL2_ttf -lpthread -lm gcc -o client client.o UI_library.o board_library.o event_library.o sdl2-config --libs -lSDL2_ttf -lpthread -lm gcc -o bot bot.o board_library.o event_library.o sdl2-config --libs -lSDL2_ttf -lpthread -lm

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Memory game implemented on a simple server, where multiple clients can connect and play.

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