Releases: freddyJarva/lttpr_tracker
Releases · freddyJarva/lttpr_tracker
0.6.1 - Minor fix
What's fixed
- Accidentally removed line making functionality
Release 0.6.0
What's New
- Autotracking improvements
- added tracking for bombs
- added tracking for small keys
- added tracking for big keys
- Dungeon pane now shows the number of checks left in each dungeon. Note that it's only set up for KeySanity at the moment. This means it will count every single chest in a dungeon, whereas in standard one would rather track only the number of non-dungeon items left.
- Note improvements
- Marking an entrance with a dungeon icon will now show that entrance next to the dungeon pane.
- It is now possible to write notes that are not connected to a map marker
- Marker notes will now show the entrance name instead of the entrance icon, followed by the player's text. Whether this is an improvement remains to be seen.
- Map improvements
- Most icons have been reduced in size
- Letters on dungeon are a bit more readable
- desert palace icon has been changed to reduce its vertical length
- Added map layer for item tracking. At the moment it only shows visible overworld items (spec rock, hylie isle etc.)
- Add default icon as choice in icon popup.
What's Fixed
- Fixed a bug where the auto tracker would attempt a connection when no choice had been made, and would then refuse to make any new connections.
Dungeon Notes
What's New
- Dungeon Notes
- Map locations marked as dungeons will now be shown next to the dungeon pane as an icon
- Hovering over the icon will reveal its location on the map
- Map changes
- Map size has been increased
- The map is now below the item tracker
- Slightly larger border compared to map
V0.4.0: Note taking improvements
What's new
- Notes!
- Writing notes or changing marker icon from default will now create a note card next to the map.
- Hovering over a note card will highlight the connected marker on the map.
- Note cards contain selected icon for marker, entrance name and the users own added text.
- Markers in the inactive layer will now be shown in greyscale to differentiate them from active ones.
- Connection lines will now be created with one of 6 different colors, to more easily tell them apart.
Add missing locations and icons to map
What's New
- Entrance icon is changed to a simpler shape with higher contrast to improve readability
- New icons added to mark connectors, item locations, spike cave, dam, mimic cave, bat and multi entrance dungeons
What's Fixed
- Cave 45 and Dark Bonk Fairy missing from map
- Some entrance names shown in the tooltip were not even close to being in line with names used in randomizer code, and thus not what was expected.
- initial load and responsivness when zooming is improved
Map updates
Added more icons to map tracker
First Release
add glow to lanmolas icon -- Lanmolas was pretty hard to make out from the background, some contrasting glow makes it a bit easier