3 weeks long boot camp teaching university students the basics of game development and programming. Made in Unity 3D with C#.
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Download and install Git Classic at https://git-scm.com/downloads and Unity 2020.3.15f1 at https://unity3d.com/fr/get-unity/download/archive
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On command line
git clone https://github.com/gamedevmcgill/F2021-Unity-Bootcamp-FPS.git
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Within the Unity Bootcamp Folder folder, checkout the branch that has the episode you want to view. In command line, X is the episode number corresponding to the bootcamp session.
git checkout episodeX
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Open Unity Hub and click Add.
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Select the Unity Bootcamp Folder on your computer from cloning.
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Use the Unity version (or similar version) written next to the added project, then click on that project panel to open in Unity.
- Website: https://unity.com/
- Documentation: https://docs.unity3d.com/2020.3/Documentation/Manual/index.html
- episode0 (Starting project)
- episode1 (Setup and Character Controller)
- episode2 (Combat and Enemy AI)
- episode3 (UI and Game Loop) (See patch notes)
Note: After each session a new episode will be released along with its assets.
Contact the current exec team of GameDev McGill, McGill's game development undergraduate student society via:
- Email: gamedev.tech@mcgilleus.ca
- Website: https://www.gamedevmcgill.ca/
- Facebook: GameDev McGill
- Discord Server: use the channels in the F2021-Bootcamp category