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Quake Weapon models (by Plague) optimized for VR

This is a VR weapon-pack for QuakeSpasm-OpenVR.

It is based on the models by Plague.

The models were converted and animated for VR by Skizot.

Expansion pack weapons were added by codeflorist (by editing textures of Plague's existing weapons).

There is also a special package for usage with the Alkaline mod.

Download

You can download the release packages here.

Usage with QuakeSpasm-OpenVR

To use them with QuakeSpasm-OpenVR, extract pakz.pak into your id1 subfolder and rename it by changing the z to a number higher then the highest existing pak-file inside your id1 folder. If you are using pak files from vanilla Quake this will be pak2.pak, and if you're using the Re-Release, it will be pak1.pak.

For the expansions, as as well as Arcane Dimensions, do exactly the same with the hipnotic, rogue and ad subfolders. There is also a special pack available for the Alkaline mod. Simply extract it into the alk subfolder.

You will notice, that the weapon offsets and scaling will be off. To switch to the correct offsets, access the VR Options in Quake's main menu and switch Gun Model Offsets from Vanilla to Plague. (Note that you will have to do that for each expansion/add-on you load, since Quake writes separate configs per mod.)

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Quake Weapon models (by Plague) optimized for VR

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