Skip to content

πŸ‘¨β€πŸ’» My implementation of a 2D shadow casting algorithmn using the olcPixelGameEngine

License

Notifications You must be signed in to change notification settings

gcartier94/ShadowCasting

Folders and files

NameName
Last commit message
Last commit date

Latest commit

Β 

History

5 Commits
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 
Β 

Repository files navigation

ShadowCasting

πŸ‘¨β€πŸ’» My implementation of a 2D shadow casting algorithmn using the olcPixelGameEngine

This code explores interesting algorithmns for line-of-sight / shadow casting as well as it allows you to build your own tile based shapes and test with it.

About

πŸ‘¨β€πŸ’» My implementation of a 2D shadow casting algorithmn using the olcPixelGameEngine

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages