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Using the MiniLibX API on C to create a gravity collision simulator with the Burns Hut algorithm

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Gravity Simulator

This is a project written in C using the MiniLibX as the API wich simulates Gravity and Colissions using the Burns-Hut algorithm for gravity aproximation and quadtree for collision detection.

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Using the MiniLibX API on C to create a gravity collision simulator with the Burns Hut algorithm

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