Utility functions and data structures for skeleton animations loaded from BVH and ASF/AMC files. The library provides functions for inverse kinematics and retargeting. The main dependency, in addition to NumPy, SciPy and Matplotlib, is the transformations library by Christoph Gohlke https://www.lfd.uci.edu/~gohlke/.
This module is supposed to be loaded as a submodule in an experiment or tool environment.
from anim_utils.animation_data import BVHReader, MotionVector, SkeletonBuilder
bvh = BVHReader("example.bvh")
mv = MotionVector()
mv.from_bvh_reader(bvh)
skeleton = SkeletonBuilder().load_from_bvh(bvh)
point_clouds = []
for frame in mv.frames:
point_cloud = []
for j in skeleton.animated_joints:
p = skeleton.nodes[j].get_global_position(frame)
point_cloud.append(p)
point_clouds.append(point_cloud)
Erik Herrmann1, Han Du1, Martin Manns2, Markus Mauer2
1DFKI GmbH
2Daimler AG
Copyright (c) 2019 DFKI GmbH.
MIT License, see the LICENSE file.
Contributions by Daimler AG in the following files are also licensed under terms of the MIT license:
anim_utils/animation_data/bvh.py
anim_utils/animation_data/utils.py
Each file contains a copyright notice.