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- What is Unbounded?
- Features
- Related work
- System components
- Quickstart for devs
- Observing networks with netstate
- UI
Unbounded is a next-gen technology stack for circumventing internet censorship using peer-to-peer proxies. It works by creating an ephemeral swarm of short-lived residential IP addresses, provided by volunteers in less censored regions, which create unblockable routes for network requests originating from users in heavily censored regions.
The Unbounded software suite functions as a standalone tool to defeat internet censorship, but it can also be operationalized as a Go library to provide an interoperable P2P transport for other proxy stacks and circumvention tools. We're adding new integrations every day.
If you'd like to join the fight against global internet censorship, the Unbounded volunteer node is designed for maximum portability. It compiles to Wasm and runs in a browser (for a frictionless volunteer experience), but it's also easy to daemonize on a Raspberry Pi or just run in your terminal.
- End-to-end connection state persistence across ephemeral peer transports
- Truly concurrent volunteer proxy client for IP efficiency: 1 volunteer can proxy for N users simultaneously
- N:M multiplexing
- High performance, low latency, rapid peer discovery
- Maintainable and debuggable: one cross-platform WebAssembly-friendly engine that runs everywhere
Unbounded is a descendant of the "flash proxy" concept first described in 2012 by David Fifield, Nate Hardison, Jonathan Ellithorpe, Emily Stark, Dan Boneh, Roger Dingledine, and Phil Porras (paper).
uProxy is a historical project exploring similar ideas.
Snowflake, part of the Tor project, is an earlier implementation of the flash proxy concept.
The idea to create connection state persistence across ephemeral peer transports was formalized by David Fifield as "Turbo Tunnel" in 2020 (paper).
Module | Description |
---|---|
clientcore | library exposing Unbounded's high level client API |
cmd | driver code for operationalizing Unbounded outside of a controlling process |
common | data structures and functionality shared across Unbounded modules |
egress | egress server |
freddie | discovery, signaling, and matchmaking server |
netstate | network topology observability tool |
ui | embeddable web user interface |

-
Clone this repo.
-
Configure Mozilla Firefox to use a local HTTP proxy. In settings, search "proxy". Select Manual proxy configuration. Enter address
127.0.0.1
, port1080
, and check the box labeled Also use this proxy for HTTPS. -
Build the native binary desktop client:
cd cmd && ./build.sh desktop
-
Build the native binary widget:
cd cmd && ./build.sh widget
-
Build the browser widget:
cd cmd && ./build_web.sh
-
Start Freddie:
cd freddie/cmd && PORT=9000 go run main.go
-
Start the egress server:
cd egress/cmd && PORT=8000 go run egress.go
-
Start a desktop client:
cd cmd/dist/bin && FREDDIE=http://localhost:9000 EGRESS=http://localhost:8000 ./desktop
-
Decision point: do you want to run a native binary widget or a browser widget? To start a native binary widget:
cd cmd/dist/bin && FREDDIE=http://localhost:9000 EGRESS=http://localhost:8000 ./widget
. Alternatively, to start a browser widget, follow the UI quickstart.
The widget and desktop client find each other via the discovery server, execute a signaling step, and establish several WebRTC connections.
- Start Mozilla Firefox. Use the browser as you normally would, visiting all your favorite websites. Your traffic is proxied in a chain: Firefox -> local HTTP proxy -> desktop client -> webRTC -> widget -> WebSocket -> egress server -> remote HTTP proxy -> the internet.
The netstate module is a work-in-progress tool for observing Unbounded networks. netstate currently visualizes network topology, labeling each Unbounded node with an arbitrary, user-defined "tag" which may be injected at runtime.
netstated
is a distributed state machine which collects and processes state changes from Unbounded
clients. It serves a network visualization at GET /
. The gv
visualizer client looks for a
netstated
instance at localhost:8080
.
In the example below, we assume that Freddie is at http://localhost:9000
and the egress server
is at http://localhost:8000
:
-
Start
netstated
:cd netstate/d && go run netstated.go
-
Start a widget as user Alice:
cd cmd/dist/bin && NETSTATED=http://localhost:8080/exec TAG=Alice FREDDIE=http://localhost:9000 EGRESS=http://localhost:8000 ./widget
-
Start a desktop client as user Bob:
cd cmd/dist/bin && NETSTATED=http://localhost:8080/exec TAG=Bob FREDDIE=http://localhost:9000 EGRESS=http://localhost:8000 ./desktop
-
Open a web browser and navigate to
http://localhost:8080
. As Alice and Bob complete the signaling process and establish connection(s) to one another, you should see the network you have created. You must refresh the page to update the visualization.
The UI is bootstrapped with Create React App. Then "re-wired" to build one single js bundle entry using rewire.
The React app will bind to a custom <browsers-unbounded>
DOM el and render based on settings passed to the dataset.
In development, this html can be found in ui/public/index.html
. In production, the html is supplied by the "embedder" via https://unbounded.lantern.io/embed.
Example production embed:
<browsers-unbounded
data-layout="banner"
data-theme="dark"
data-globe="true"
data-exit="true"
style='width: 100%;'
></browsers-unbounded>
<script defer="defer" src="https://embed.lantern.io/static/js/main.js"></script>
This tables lists all the available settings that can be passed to the <browsers-unbounded>
DOM el via the data-*
attributes.
The "default" column shows the default value if the attribute is not set.
dataset | description | default |
---|---|---|
layout | string "banner" or "panel" layout | banner |
theme | string "dark", "light" or "auto" (browser settings) theme | light |
globe | boolean to include webgl globe | true |
exit | boolean to include toast on exit intent | true |
menu | boolean to include menu | true |
keep-text | boolean to include text to keep tab open | true |
mobile-bg | boolean to run on mobile background | false |
mobile-bg | boolean to run on desktop background | true |
editor | boolean to include debug dataset editor | false |
branding | boolean to include logos | true |
mock | boolean to use the mock wasm client data | false |
target | string "web", "extension-offscreen" or "extension-popup" | web |
In development, these settings can be customized using the REACT_APP_*
environment variables in the .env
or in your terminal.
For example, to run the widget in "panel" layout, you can run REACT_APP_LAYOUT=panel yarn start
. To run the widget with mock data,
you can run REACT_APP_MOCK=true yarn start
.
Settings can also be passed to the widget via the data-*
attributes in ui/public/index.html
. For example, to run the widget in "panel" layout,
you can set data-layout="panel"
in ui/public/index.html
.
If you enable the editor (by setting REACT_APP_EDITOR=true
or data-editor="true"
), you can also edit the settings dynamically in the browser using a UI editor the renders above the widget.
Note that the mock
and target
settings are not dynamic and therefore not editable in the browser. These two settings are static and must be set at the time the wasm interface is initialized.
Links:
- Work from the ui dir:
cd ui
- Install deps:
yarn
Development:
- Copy the example env:
cp .env.development.example .env.development
- Start the dev server:
yarn dev:web
and open http://localhost:3000 to view it in the browser.
Production:
- Copy the example env:
cp .env.production.example .env.production
- Build and deploy prod bundle to Github page:
yarn deploy
-
Work from the ui dir:
cd ui
-
Configure your .env file:
cp .env.development.example .env.development
- Set
REACT_APP_WIDGET_WASM_URL
to your intended hostedwidget.wasm
file. If you are serving it fromclient
in step #8, use http://localhost:9000/widget.wasm. If you ran./build_web.sh
(step #7) you can also use/widget.wasm
. To config for prod point to a publicly hostedwidget.wasm
e.g.https://embed.lantern.io/widget.wasm
. If you know you know, if not, you likely want to use/widget.wasm
. - Set
REACT_APP_GEO_LOOKUP_URL
to your intended geo lookup service. Most likelyhttps://geo.getiantem.org/lookup
orhttp://localhost:<PORT>/lookup
if testing geo lookups locally - Set
REACT_APP_STORAGE_URL
to your intended iframe html for local storage of widget state and analytics. Most likelyhttps://embed.lantern.io/storage.html
or/storage.html
if testing locally - Set any
REACT_APP_*
variables as needed for your development environment. See UI settings and configuration for more info. - Configure the WASM client endpoints:
REACT_APP_DISCOVERY_SRV
,REACT_APP_DISCOVERY_ENDPOINT
,REACT_APP_EGRESS_ADDR
&REACT_APP_EGRESS_ENDPOINT
- Configure the CMS and translations:
STRAPI_API_TOKEN
&STRAPI_API_URL
- Set
-
Install the dependencies:
yarn
-
To start in developer mode with hot-refresh server (degraded performance): run
yarn dev:web
and visit http://localhost:3000 -
To build optimized for best performance:
- First configure your .env file:
cp .env.production.example .env.production
(see Step 2) - Run
yarn build:web
- First configure your .env file:
-
To serve a build:
- Install a simple server e.g.
npm install -g serve
(or your lightweight http server of choice) - Serve the build dir e.g.
cd build && serve -s -l 3000
and visit http://localhost:3000
- Install a simple server e.g.
-
To deploy to Github pages:
yarn deploy
-
Coming soon to a repo near you:
yarn test
-
Work from the ui dir:
cd ui
-
Install the dependencies:
yarn
-
Configure your .env file:
cd extension && cp .env.example .env
- Set
EXTENSION_POPUP_URL
to your intended hosted popup page. If you are serving it fromui
in step #6, use http://localhost:3000/popup. To use prod, set to https://embed.lantern.io/popup. - Set
EXTENSION_OFFSCREEN_URL
to your intended hosted offscreen page. If you are serving it fromui
in step #6, use http://localhost:3000/offscreen. To use prod, set to https://embed.lantern.io/offscreen.
- Set
-
To start in developer mode with hot-refresh server:
yarn dev:ext chrome
yarn dev:ext firefox
This will compile the extension and output to the ui/extension/dist
dir. You can then load the unpacked extension in your browser of choice.
- For Chrome, go to chrome://extensions and click "Load unpacked" and select the
ui/extension/dist/chrome
dir. - For Firefox, go to about:debugging#/runtime/this-firefox and click "Load Temporary Add-on" and select the
ui/extension/dist/firefox/manifest.json
file. - For Edge, go to edge://extensions and click "Load unpacked" and select the
ui/extension/dist/edge
dir.
- To build for production:
yarn build:ext chrome
yarn build:ext firefox
This will compile the extension and output a compressed build to the ui/extension/packages
dir.
The copy and translations are bootstrapped with Strapi as a headless CMS to manage translations and other content for the UI.
The translations are queried at build time and the UI uses the i18next
library to manage the translations and the react-i18next
library to bind the translations to the UI components.
To re-query the translations from the CMS, run yarn translate
. This will fetch the latest translations from the CMS and update the src/translations.json
file.