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nvidia-developer-driver: Update to v550.40.83 #4900

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merged 1 commit into from
Jan 26, 2025

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Staudey
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@Staudey Staudey commented Jan 24, 2025

Summary

Changes:

  • New extension: VK_KHR_depth_clamp_zero_one
  • New extension: VK_KHR_video_maintenance2
  • Allow linear images with VK_IMAGE_CREATE_DESCRIPTOR_BUFFER_CAPTURE_REPLAY_BIT_EXT
  • Fix gl_NumWorkGroups behavior for mesh shaders
  • Fix alignment requirement for buffers created with VK_BUFFER_USAGE_2_PREPROCESS_BUFFER_BIT_EXT
  • Don't attempt to clear fragment shading rate attachments used with dynamic rendering

Test Plan

  • Rebooted
  • Launched Steam
  • Played the games "b" (Proton) and "Core Keeper" (native)
  • Confirmed video acceleration with nvidia-vaapi-driver was working

Checklist

  • Package was built and tested against unstable
  • This change could gainfully be listed in the weekly sync notes once merged

**Summary**

Changes:
- New extension: VK_KHR_depth_clamp_zero_one
- New extension: VK_KHR_video_maintenance2
- Allow linear images with VK_IMAGE_CREATE_DESCRIPTOR_BUFFER_CAPTURE_REPLAY_BIT_EXT
- Fix gl_NumWorkGroups behavior for mesh shaders
- Fix alignment requirement for buffers created with VK_BUFFER_USAGE_2_PREPROCESS_BUFFER_BIT_EXT
- Don't attempt to clear fragment shading rate attachments used with dynamic rendering

Signed-off-by: Thomas Staudinger <Staudi.Kaos@gmail.com>
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@davidjharder davidjharder left a comment

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Thank-you!

@davidjharder davidjharder merged commit 02455b1 into getsolus:main Jan 26, 2025
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2 participants