A game originally made for the GMTK GameJam 2023 for the theme "Roles Reversed".
It is kind of a classic Adventurer searches for the Treasure game with two twists: the Dugneon Master rotates the tiles, and the role of the Adventurer and the DM swaps during gameplay.
Checkout the (barely playable) entry: https://gheja.itch.io/shifty-dungeon
The jam was 48 hours long however my entry was made in about 10 hours. This is my second game made in Godot and although the entry is far from what I really wanted to deliver I learned a lot of new things (navmeshes, dynamic navmeshes, pathfinding, handling 3D models, building blocks with them, etc.), so overall I am happy that I participated.
The jam had a lot of strong entries, I was genuinely surprised it ranked right around the middle. (For Creativity it ranked in the top 25% - I'm grateful for the people seeing the potential.)
After submitting the entry I kept working on the game, fixing the bugs, implementing my ideas, etc.
Checkout the latest version: https://gheja.itch.io/shifty-dungeon-latest
Gameplay: https://www.youtube.com/watch?v=4Tzgzvp-GzA
Screenshots:
The jam rules stated: "The game should be developed during the jam, but you may use pre-existing code and can use whatever art and audio assets you have the legal right to use."
I decided to go with only publicly available royalty free assets.
For a detailed list of files and the licenses see: licenses.md
Code, additional graphics: Gabor Heja
Graphics: Kenney (kenney.nl)
Icons: Orchid, Jordan Hughes and SVG Repo (via svgrepo.com)
Font: Eeve Somepx (somepx.itch.io)
Music: Psychronic (via pixabay.com)
Sounds: Kenney (kenney.nl)
Logo: made with cooltext.com