Battle through an endless wave of enemies and save the Virtual World!
Craft a perfect defense featuring your favorite vtubers in this retro-style, colorful, strategy game. VTuber Rush! is a tower-defense game featuring livestreamers, content creators, and personalities as virtual anime characters. 1 This personal project was written by the author in the Java Programming Language as a partial submission of requirements for their course. Support may be deprecated in the future.
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Install the executable jar file located in the releases section of this page with version
v0.0.1-alpha.1
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Download and install the attached font
font.ttf
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Download the attached level file
level.txt
, copy, and paste at locationC:\Users\%user%\VTuber Rush!
. If the directory is not found, create a new folder with the specified path or run the executable atleast once for the folder to be created. Have fun! -
Run the executable in the 'Desktop' or 'Downloads' folder by double-clicking the file or using
java -jar "Vtuber Rush!.jar"
in the command line. Have fun!
Assets
The sprite resources provided below are all licensed under CC-0 (Public Domain) which allows the use of these resources for game distribution, provided that such assets are not redistributed or reuploaded from the original source.
- Top-Down Earth Tileset by beeler (itch.io)
- Nijisanji Pixel Art by @TheYeetiest (Twitter)
- 2D Pixel Slime Set by Teaveel (itch.io)
- Free Pixel Effects Pack #8 - Mini-Monster Shoots by xyezawr (itch.io)
- Free Pixel Effects Pack #10 - Mini-Monster Shoots 2 by xyezawr (itch.io)
- Free Lunar Battle Pack by MattWalkden (itch.io)
This project is licensed under CC-0, making it technically Public Domain, allowing you and anyone else to freely copy and use it without restrictions. If you plan on using this project, please feel free to credit me in your work. Thank you!
Footnotes
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The illustrations and virtual characters included in the game are property of Nijisanji, a subsidiary of ANYCOLOR, Inc.. Permission was hereby granted to the author to use the characters, provided that it follows company guidelines for derivative works. For more information regarding secondary creation, please check the following link. ↩