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pass by reference or by value when necessary #228
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31a061e
clazy fixit function-args-by-value
atsju feaddd4
fix a signature
atsju 1bc3b3c
clazy fixit function-args-by-ref
atsju c600098
fix some declarations
atsju 1f195c6
Merge branch 'master' of github.com:githubdoe/DFTFringe into JST/claz…
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I get that you are adding tons of "const &" and that makes it so it uses the incoming variable as is but promises not to modify it.
But why are you removing the const & in a few cases such as this one?
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Basically passing large classes by value makes the compiler do a copy of the variable on the stack. That's why you pass by reference with & (I'm a C expert so I see this more or less like pass by pointer). Adding const tells compiler and reviewer that the variable will not be modified inside the function.
You don't want to pass an int by pointer or reference because it adds unnecessary operation to make the pointer or reference. Small variables are already in registers and don't need copy on stack.
QPointF is a class but in fact it's really just 2 values. So it's small enough to prefer passing by value.
Now I understand this one (QPointF) is really misleading and I don't think it changes anything to the code. I would almost lean to let it like it was with pass by reference. It's just a little more work as those chances were automated.