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Update EngageTimer v2.4.1.0 #4653

Merged
merged 1 commit into from
Oct 5, 2024
Merged

Update EngageTimer v2.4.1.0 #4653

merged 1 commit into from
Oct 5, 2024

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xorus
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@xorus xorus commented Oct 5, 2024

  • Option to hide the stopwatch/floating window in cutscenes
  • Enabling light effect animation would show an error texture and required a plugin restart to be loaded properly

@bleatbot bleatbot enabled auto-merge (squash) October 5, 2024 12:47
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bleatbot commented Oct 5, 2024

Outdated attempt

All builds OK!

Take care! Please test your plugins in-game before submitting them here to prevent crashes and instability. We really appreciate it!

The average merge time for plugin updates is currently 9 hours.

Name Commit Status
✔️ EngageTimer [stable] 870a38f v2.4.1.0 - Diff (59 lines, prev. 2.4.0.1) - Semantic
5 Needs (⚠️ 3 UNREVIEWED)
Type Name Version Reviewed by
NuGet EmbedIO 3.5.2 ⚠️ NEW
NuGet System.ValueTuple 4.5.0 ⚠️ NEW
NuGet Unosquare.Swan.Lite 3.1.0 ⚠️ NEW
2 hidden needs (known safe NuGet packages).
Show log - Review

@bleatbot bleatbot added the size-small Diff for this PR is small. label Oct 5, 2024
@goaaats
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goaaats commented Oct 5, 2024

bleatbot, rebuild

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bleatbot commented Oct 5, 2024

All builds OK!

Take care! Please test your plugins in-game before submitting them here to prevent crashes and instability. We really appreciate it!

Name Commit Status
✔️ EngageTimer [stable] 870a38f v2.4.1.0 - Diff (59 lines, prev. 2.4.0.1) - Semantic
5 Needs (⚠️ 3 UNREVIEWED)
Type Name Version Reviewed by
NuGet EmbedIO 3.5.2 ⚠️ NEW
NuGet System.ValueTuple 4.5.0 ⚠️ NEW
NuGet Unosquare.Swan.Lite 3.1.0 ⚠️ NEW
2 hidden needs (known safe NuGet packages).
Show log - Review

@bleatbot bleatbot merged commit fe7c04a into goatcorp:main Oct 5, 2024
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3 participants