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Allagan Tools 1.11.0.11 #5413

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Feb 2, 2025
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29 changes: 9 additions & 20 deletions stable/InventoryTools/manifest.toml
Original file line number Diff line number Diff line change
@@ -1,32 +1,21 @@
[plugin]
repository = "https://github.com/Critical-Impact/InventoryTools.git"
commit = "b20ed3ccf3dd0221f2ffe4cd2e6c073842fa9439"
commit = "19ad312f899527164021e710f318436d19862796"
owners = [
"Critical-Impact",
]
project_path = "InventoryTools"
version = "1.11.0.10"
version = "1.11.0.11"
changelog = """\
## Added
- Items that can be crossbred will now show as a source/use
- Added basic shop highlighting(only gil shops so far)
- The required column now has a icon that when hovered will give you a breakdown of that particular item in relation to the craft(required, missing, etc)
- Add to curated list context menu feature
- New installs now come with a housing list
- The inventory data now saves on it's own thread to stop hitching when a user has a lot of items
- Configuration window reorganised with more sub-sections
- Source/Use grouping is now configurable
- Each tooltip modification can now have it's own colour set(or will fallback to the default colour)
- Source/use tooltip added, will show you the sources/uses for an item inside the tooltip, fully configurable allowing for sources/uses to be hidden/grouped/ungrouped/reordered
- The `Add Item Locations` tooltip can now be sorted by Item quantity

## Fixed
- Exterior house storage should now be scanned properly
- Items that are considered currency will no longer be grouped as currency if they are to be purchased
- Fixed some bugs related to how craft numbers are calculated
- Fixed a few imgui asserts
- The can be equipped filter and favourites should work again
- The monster drop tooltip was showing a monster instead the map
- NPCs with no shop locations will now longer show up in the action menu in the craft overlay
- Window positions should save properly(they weren't saving if the window was open)
- Grand company shops had the wrong seal counts
- Spectacles will now be considered acquirable and will show in the acquired tooltip
- Added missing gathering points
- When crafting an item that relied on inspection, the subcrafts were not being generated properly
- Worked around a bug in a third-party library that could cause the plugin to not load
- Fixed an issue in how certain craft yields are calculated

"""
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