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  1. Popup Popup Public

    Forked from DarkNaku/Popup

    'Screen Space - Overlay' 기반에서 동작하는 단순한 팝업 시스템 입니다.

    C#

  2. GOPool GOPool Public

    Forked from DarkNaku/GOPool

    Unity의 IObjectPool을 사용해서 구현한 GameObject Pooling 시스템

    C#

  3. Director Director Public

    Forked from DarkNaku/Director

    Scene 사이의 전환 할 때 연출과 로딩을 표시하거나 핸들러를 통해 이벤트를 받는 등의 작업을 편리하게 하기 위한 라이브러리 입니다.

    C#

  4. NSelection NSelection Public

    Forked from vertxxyz/NSelection

    Simple selection for busy scenes in Unity

    C#