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Fix a bug in the OpenGL backend that causes win32 errors not to be logged #8214 #10261

Fix a bug in the OpenGL backend that causes win32 errors not to be logged #8214

Fix a bug in the OpenGL backend that causes win32 errors not to be logged #8214 #10261

Re-run triggered October 21, 2024 23:17
Status Success
Total duration 12m 38s
Billable time 59m
Artifacts 1

presubmit.yml

on: pull_request
Matrix: build-desktop
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1 warning
build-android
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-java@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/

Artifacts

Produced during runtime
Name Size Digest
presubmit-renderdiff-result Expired
1.27 MB
sha256:12b636f420694052e36c6226af198413e41562e5c5c6a1654364eb0b459729a2