Fix a bug in the OpenGL backend that causes win32 errors not to be lo… #4700
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name: Android | |
on: | |
push: | |
branches: | |
- main | |
- release | |
- rc/** | |
jobs: | |
build-android: | |
name: build-android | |
# We intentially use a larger runner here to enable larger disk space | |
# (standard linux runner will fail on disk space and faster build time). | |
runs-on: ubuntu-22.04-32core | |
steps: | |
- uses: actions/checkout@v4.1.6 | |
- name: Run Android Continuous | |
uses: ./.github/actions/android-continuous | |
with: | |
build-abi: armeabi-v7a,arm64-v8a,x86_64 |