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quality fix #121

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Jul 9, 2024
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59 changes: 37 additions & 22 deletions cpp/zimt/fourier_bank.cc
Original file line number Diff line number Diff line change
Expand Up @@ -73,6 +73,11 @@ float SimpleDb(float energy) {

void FinalizeDb(hwy::AlignedNDArray<float, 2>& channels, float mul,
size_t out_ix) {
float masker_down[kNumRotators];
for (int k = 0; k < kNumRotators; ++k) {
float v = SimpleDb(mul * channels[{out_ix}][k]);
channels[{out_ix}][k] = Loudness(k, v);
}
double masker = 0.0;
static const double octaves_in_20_to_20000 = log(20000/20.)/log(2);
static const double octaves_per_rot =
Expand Down Expand Up @@ -100,19 +105,18 @@ void FinalizeDb(hwy::AlignedNDArray<float, 2>& channels, float mul,
static const float temporal0 = 0.09979167061501665;
static const float temporal1 = 0.14429505133534495;
static const float temporal2 = 0.009228598592129168;
static float weightp = 0.1792443302507868;
static float weightm = 0.7954490998745948;
static const float weightp = 0.1792443302507868;
static const float weightm = 0.7954490998745948;

static float mask_k = 0.08709005149742773;
static const float mask_k = 0.08709005149742773;

// Scan frequencies from bottom to top, let lower frequencies to mask higher frequencies.
// 'masker' maintains the masking envelope from one bin to next.
static const float temporal_masker0 = 0.13104546362447728;
static const float temporal_masker1 = 0.09719740670406614;
static const float temporal_masker2 = -0.03085233735225447;

for (int k = 0; k < kNumRotators; ++k) {
float v = SimpleDb(mul * channels[{out_ix}][k]);
float v = channels[{out_ix}][k];
if (out_ix != 0) {
v = (1.0 - mask_k) * v + mask_k * channels[{out_ix - 1}][k];
}
if (v < min_limit) {
v = min_limit;
}
Expand All @@ -123,12 +127,10 @@ void FinalizeDb(hwy::AlignedNDArray<float, 2>& channels, float mul,
if (masker < v2) {
masker = v2;
}
float mask = masker - masker_gap_up;

float mask = fraction_up * masker - masker_gap_up;
if (v < mask) {
v = maskingStrengthUp * mask + (1.0 - maskingStrengthUp) * v;
}

channels[{out_ix}][k] = v;
if (3 * k < kNumRotators) {
masker -= masker_step_per_rot_up_0;
Expand All @@ -143,33 +145,46 @@ void FinalizeDb(hwy::AlignedNDArray<float, 2>& channels, float mul,
masker = 0.0;
for (int k = kNumRotators - 1; k >= 0; --k) {
float v = channels[{out_ix}][k];
if (out_ix != 0) {
v = (1.0 - mask_k) * v + mask_k * channels[{out_ix - 1}][k];
}
float v2 = (1 - down_blur) * v2 + down_blur * v;
if (k == kNumRotators - 1) {
v2 = v;
}
if (masker < v) {
masker = v;
}
float mask = masker - masker_gap_down;
float mask = fraction_down * masker - masker_gap_down;
if (v < mask) {
v = maskingStrengthDown * mask + (1.0 - maskingStrengthDown) * v;
}
channels[{out_ix}][k] = v;
masker -= masker_step_per_rot_down;
}
for (int k = 0; k < kNumRotators; ++k) {
channels[{out_ix}][k] = Loudness(k, channels[{out_ix}][k]);
}
// temporal masker
if (out_ix >= 3) {
for (int k = 0; k < kNumRotators; ++k) {
float v0 = (channels[{out_ix - 1}][k] - channels[{out_ix}][k]);
float v1 = (channels[{out_ix - 2}][k] - channels[{out_ix}][k]);
float v2 = (channels[{out_ix - 3}][k] - channels[{out_ix}][k]);

channels[{out_ix}][k] -= temporal_masker0 * v0 +
temporal_masker1 * v1 +
temporal_masker2 * v2;
float m = (temporal0 * channels[{out_ix - 1}][k] +
temporal1 * channels[{out_ix - 2}][k] +
temporal2 * channels[{out_ix - 3}][k]) / (temporal0 + temporal1 + temporal2);
if (m > channels[{out_ix}][k]) {
channels[{out_ix}][k] -= weightp * (m - channels[{out_ix}][k]);
} else {
channels[{out_ix}][k] -= weightm * (m - channels[{out_ix}][k]);
}
/*
// todo(jyrki): explore with this
static const float temporal_masker0 = 0.1387454636244773;
channels[{out_ix}][k] -=
temporal_masker0 * (channels[{out_ix - 1}][k] - channels[{out_ix}][k]);
static const float temporal_masker1 = 0.08715440670406614;
channels[{out_ix}][k] -=
temporal_masker1 * (channels[{out_ix - 2}][k] - channels[{out_ix}][k]);
static const float temporal_masker2 = -0.03785233735225447;
channels[{out_ix}][k] -=
temporal_masker2 * (channels[{out_ix - 3}][k] - channels[{out_ix}][k]);
*/
}
}
}
Expand Down
4 changes: 2 additions & 2 deletions cpp/zimt/nsim.cc
Original file line number Diff line number Diff line change
Expand Up @@ -199,8 +199,8 @@ float HwyNSIM(const hwy::AlignedNDArray<float, 2>& a,
return Mul(delta_a, delta_b);
});
const Vec two = Set(d, 2.0);
const Vec C1 = Set(d, 0.17973327786546683);
const Vec C3 = Set(d, 0.18526360286546675);
const Vec C1 = Set(d, 0.19863327786546683);
const Vec C3 = Set(d, 0.17538360286546675);
float nsim_sum = 0.0;
const Vec num_channels_vec = Set(d, num_channels);
const Vec zero = Zero(d);
Expand Down
Binary file modified go/goohrli/goohrli.a
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