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Merge pull request #68 from tsingbx/slices
add doc for slices
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# Slice literals in Go+ style | ||
// A slice is a collection of data elements of the same type. A slice literal is a list of expressions surrounded by square brackets. An individual element can be accessed using an index expression. Indexes start from 0. | ||
// | ||
// In go+, you can get slice length directly from len method, and you can casting slice literals: | ||
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f64 := []float64([1, 2, 3]) // []float64 | ||
println(f64, f64.len) // get length by len method | ||
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nums := [1, 2, 3] | ||
println nums // [1 2 3] | ||
println nums.len // 3, go+ support | ||
println nums[0] // 1 | ||
println nums[1:3] // [2 3] | ||
println nums[:2] // [1 2] | ||
println nums[2:] // [3] | ||
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nums[1] = 5 | ||
println nums // [1 5 3] |
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# Slice | ||
// An array has a fixed size. A slice, on the other hand, is a dynamically-sized, flexible view into the elements of an array. In practice, slices are much more common than arrays. | ||
// | ||
// The type []T is a slice with elements of type T. | ||
// | ||
// A slice is formed by specifying two indices, a low and high bound, separated by a colon: a[low : high]. This selects a half-open range which includes the first element, but excludes the last one. |
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# Slices are like references to arrays | ||
// A slice does not store any data, it just describes a section of an underlying array. | ||
// | ||
// Changing the elements of a slice modifies the corresponding elements of its underlying array. | ||
// | ||
// Other slices that share the same underlying array will see those changes. | ||
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names := [4]string{ | ||
"John", | ||
"Paul", | ||
"George", | ||
"Ringo", | ||
} | ||
println names | ||
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a := names[0:2] | ||
b := names[1:3] | ||
println a, b | ||
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b[0] = "XXX" | ||
println a, b | ||
println names |
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# Slice literals | ||
// A slice literal is like an array literal without the length. | ||
// <pre> | ||
// This is an array literal: | ||
// [3]bool{true, true, false} | ||
// And this creates the same array as above, then builds a slice that references it: | ||
// []bool{true, true, false} | ||
// </pre> | ||
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q := []int{2, 3, 5, 7, 11, 13} | ||
println q | ||
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r := []bool{true, false, true, true, false, true} | ||
println r | ||
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s := []struct { | ||
i int | ||
b bool | ||
}{ | ||
{2, true}, | ||
{3, false}, | ||
{5, true}, | ||
{7, true}, | ||
{11, false}, | ||
{13, true}, | ||
} | ||
println s |
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# Slice defaults | ||
// When slicing, you may omit the high or low bounds to use their defaults instead. | ||
// | ||
// The default is zero for the low bound and the length of the slice for the high bound. | ||
//<pre> | ||
// For the array | ||
// var a [10]int | ||
// these slice expressions are equivalent: | ||
// a[0:10] | ||
// a[:10] | ||
// a[0:] | ||
// a[:] | ||
//</pre> | ||
s := []int{2, 3, 5, 7, 11, 13} | ||
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s = s[1:] | ||
println s | ||
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s = s[1:4] | ||
println s | ||
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s = s[:2] | ||
println s |
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# Slice length and capacity | ||
// A slice has both a length and a capacity. | ||
// | ||
// The length of a slice is the number of elements it contains. | ||
// | ||
// The capacity of a slice is the number of elements in the underlying array, counting from the first element in the slice. | ||
// | ||
// The length and capacity of a slice s can be obtained using the expressions len(s) and cap(s). | ||
// | ||
// You can extend a slice's length by re-slicing it, provided it has sufficient capacity. Try changing one of the slice operations in the example program to extend it beyond its capacity and see what happens. | ||
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func printSlice(s []int) { | ||
printf "len=%d cap=%d %v\n", len(s), cap(s), s | ||
} | ||
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s := []int{2, 3, 5, 7, 11, 13} | ||
printSlice s | ||
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s = s[:0] // Slice the slice to give it zero length. | ||
printSlice s | ||
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s = s[:4] // Extend its length. | ||
printSlice s | ||
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s = s[2:] // Drop its first two values. | ||
printSlice s |
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# Nil slices | ||
// The zero value of a slice is nil. | ||
// | ||
// A nil slice has a length and capacity of 0 and has no underlying array. | ||
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var s []int | ||
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println s, len(s), cap(s) | ||
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if s == nil { | ||
println "nil!" | ||
} |
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# Creating a slice with make | ||
// Slices can be created with the built-in make function; this is how you create dynamically-sized arrays. | ||
// | ||
// The make function allocates a zeroed array and returns a slice that refers to that array: | ||
// | ||
//<pre> | ||
//a := make([]int, 5) // len(a)=5 | ||
//To specify a capacity, pass a third argument to make: | ||
//b := make([]int, 0, 5) // len(b)=0, cap(b)=5 | ||
//b = b[:cap(b)] // len(b)=5, cap(b)=5 | ||
//b = b[1:] // len(b)=4, cap(b)=4 | ||
//</pre> | ||
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func printSlice(s string, x []int) { | ||
printf "%s len=%d cap=%d %v\n", | ||
s, len(x), cap(x), x | ||
} | ||
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a := make([]int, 5) | ||
printSlice "a", a | ||
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b := make([]int, 0, 5) | ||
printSlice "b", b | ||
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c := b[:2] | ||
printSlice "c", c | ||
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d := c[2:5] | ||
printSlice "d", d |
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# Slices of slices | ||
// Slices can contain any type, including other slices. | ||
// Create a tic-tac-toe board. | ||
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import ( | ||
"strings" | ||
) | ||
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board := [][]string{ | ||
[]string{"_", "_", "_"}, | ||
[]string{"_", "_", "_"}, | ||
[]string{"_", "_", "_"}, | ||
} | ||
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board[0][0] = "X" // The players take turns. | ||
board[2][2] = "O" | ||
board[1][2] = "X" | ||
board[1][0] = "O" | ||
board[0][2] = "X" | ||
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for i := 0; i < len(board); i++ { | ||
printf "%s\n", strings.join(board[i], " ") | ||
} |
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# Appending to a slice | ||
// It is common to append new elements to a slice, and so Go provides a built-in append function. The documentation of the built-in package describes append. | ||
// | ||
// func append(s []T, vs ...T) []T | ||
// | ||
// The first parameter s of append is a slice of type T, and the rest are T values to append to the slice. | ||
// | ||
// The resulting value of append is a slice containing all the elements of the original slice plus the provided values. | ||
// | ||
// If the backing array of s is too small to fit all the given values a bigger array will be allocated. The returned slice will point to the newly allocated array. | ||
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func printSlice(s []int) { | ||
printf "len = %d cap = %d %v\n", len(s), cap(s), s | ||
} | ||
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var s []int | ||
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printSlice s | ||
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s = append(s, 0) // append works on nil slices. | ||
printSlice s | ||
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s = append(s, 1) // The slice grows as needed. | ||
printSlice s | ||
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s = append(s, 2, 3, 4) // We can add more than one element at a time. | ||
printSlice s |
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# Range | ||
// The range form of the for loop iterates over a slice or map. | ||
// | ||
// When ranging over a slice, two values are returned for each iteration. The first is the index, and the second is a copy of the element at that index. | ||
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var pow = []int{1, 2, 4, 8, 16, 32, 64, 128} | ||
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for i, v := range pow { | ||
printf "2**%d = %d\n", i, v | ||
} |
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# Range continued | ||
// | ||
// <pre> | ||
// You can skip the index or value by assigning to _. | ||
// for i, _ := range pow | ||
// for _, value := range pow | ||
// If you only want the index, you can omit the second variable. | ||
// for i := range pow | ||
// </pre> | ||
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pow := make([]int, 10) | ||
for i := range pow { | ||
pow[i] = 1 << uint(i) // == 2**i | ||
} | ||
for _, value := range pow { | ||
printf "%d\n", value | ||
} |
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