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add fake gsUnityVR
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rms80 committed Oct 8, 2018
1 parent 06f025b commit 4c198f7
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1 change: 1 addition & 0 deletions .gitignore
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/[Bb]uild/
/[Bb]uilds/
/Assets/AssetStoreTools*
/gsUnityVR/

# Autogenerated VS/MD solution and project files
ExportedObj/
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2 changes: 2 additions & 0 deletions README.md
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Expand Up @@ -3,6 +3,8 @@ Open Source (MIT License) C# library for building 3D Tools in Unity.

Questions? Contact Ryan Schmidt [@rms80](http://www.twitter.com/rms80) / [gradientspace](http://www.gradientspace.com)

**NOTE: Please read Usage and Setup instructions below to configure your project**

# What is this??

Unity is a great platform for games, but 3D tools are not games. Even the most basic 3D tools have much more complex, structured state. You might need different "modes" for different tools or operations, complex 3D user interface elements with state-dependent behavior, Undo/Redo, an easily serializable structured datamodel, and so on.
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