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Merge pull request #3204 from grafana/local-execution-controller
Introduce `execution.Controller` with a `local` no-op implementation
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,53 @@ | ||
package execution | ||
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// Controller implementations are used to control the k6 execution of a test or | ||
// test suite, either locally or in a distributed environment. | ||
type Controller interface { | ||
// GetOrCreateData requests the data chunk with the given ID, if it already | ||
// exists. If it doesn't (i.e. this was the first time this function was | ||
// called with that ID), the given callback is called and its result and | ||
// error are saved for the ID and returned for all other calls with it. | ||
// | ||
// This is an atomic and single-flight function, so any calls to it while the callback is | ||
// being executed the the same ID will wait for the first call to to finish | ||
// and receive its result. | ||
// | ||
// TODO: split apart into `Once()`, `SetData(), `GetData()` and implement | ||
// the GetOrCreateData() behavior in a helper like the ones below? | ||
GetOrCreateData(ID string, callback func() ([]byte, error)) ([]byte, error) | ||
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// Signal is used to notify that the current instance has reached the given | ||
// event ID, or that it has had an error. | ||
Signal(eventID string, err error) error | ||
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// Subscribe creates a listener for the specified event ID and returns a | ||
// callback that can wait until all other instances have reached it. | ||
Subscribe(eventID string) (wait func() error) | ||
} | ||
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// SignalAndWait implements a rendezvous point / barrier, a way for all | ||
// instances to reach the same execution point and wait for each other, before | ||
// they all ~simultaneously continue with the execution. | ||
// | ||
// It subscribes for the given event ID, signals that the current instance has | ||
// reached it without an error, and then waits until all other instances have | ||
// reached it or until there is an error in one of them. | ||
func SignalAndWait(c Controller, eventID string) error { | ||
wait := c.Subscribe(eventID) | ||
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if err := c.Signal(eventID, nil); err != nil { | ||
return err | ||
} | ||
return wait() | ||
} | ||
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// SignalErrorOrWait is a helper method that either immediately signals the | ||
// given error and returns it, or it signals nominal completion and waits for | ||
// all other instances to do the same (or signal an error themselves). | ||
func SignalErrorOrWait(c Controller, eventID string, err error) error { | ||
if err != nil { | ||
_ = c.Signal(eventID, err) | ||
return err // return the same error we got | ||
} | ||
return SignalAndWait(c, eventID) | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,45 @@ | ||
// Package local implements the execution.Controller interface for local | ||
// (single-machine) k6 execution. | ||
package local | ||
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// Controller "controls" local tests. It doesn't actually do anything, it just | ||
// implements the execution.Controller interface with no-op operations. The | ||
// methods don't do anything because local tests have only a single instance. | ||
// | ||
// However, for test suites (https://github.com/grafana/k6/issues/1342) in the | ||
// future, we will probably need to actually implement some of these methods and | ||
// introduce simple synchronization primitives even for a single machine... | ||
type Controller struct{} | ||
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// NewController creates a new local execution Controller. | ||
func NewController() *Controller { | ||
return &Controller{} | ||
} | ||
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// GetOrCreateData immediately calls the given callback and returns its results. | ||
func (c *Controller) GetOrCreateData(_ string, callback func() ([]byte, error)) ([]byte, error) { | ||
return callback() | ||
} | ||
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// Subscribe is a no-op, it doesn't actually wait for anything, because there is | ||
// nothing to wait on - we only have one instance in local tests. | ||
// | ||
// TODO: actually use waitgroups, since this may actually matter for test | ||
// suites, even for local test runs. That's because multiple tests might be | ||
// executed even by a single instance, and if we have complicated flows (e.g. | ||
// "test C is executed only after test A and test B finish"), the easiest way | ||
// would be for different tests in the suite to reuse this Controller API *both* | ||
// local and distributed runs. | ||
func (c *Controller) Subscribe(_ string) func() error { | ||
return func() error { | ||
return nil | ||
} | ||
} | ||
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// Signal is a no-op, it doesn't actually do anything for local test runs. | ||
// | ||
// TODO: similar to Wait() above, this might actually be required for | ||
// complex/branching test suites, even during local non-distributed execution. | ||
func (c *Controller) Signal(_ string, _ error) error { | ||
return nil | ||
} |
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