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Educational video game created in Godot 4.3 to explore commitment pooling as a proto-social primitive. Using a mycorrhizal fungi (simulation/analogy) as an example for resource coordination.
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grassrootseconomics/mycofig
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Educational video game created in Godot 4.3 to explore commitment pooling as a proto-social primitive. Using a mycorrhizal fungi (simulation/analogy) as an example for resource coordination.