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Add ShaderPrecisionFormat and get_shader_precision_format #320

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merged 2 commits into from
Nov 5, 2024

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@sagudev sagudev commented Oct 31, 2024

This code is based on how this was done in sparkle.

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
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Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
@sagudev sagudev requested a review from grovesNL November 5, 2024 11:11
@grovesNL grovesNL merged commit 9474323 into grovesNL:main Nov 5, 2024
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