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⚑ Bolt: Optimize KonvaCanvas rendering performance#100

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bolt-optimize-konva-rendering-3484183827827574747
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⚑ Bolt: Optimize KonvaCanvas rendering performance#100
google-labs-jules[bot] wants to merge 1 commit intomasterfrom
bolt-optimize-konva-rendering-3484183827827574747

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πŸ’‘ What: Optimized KonvaCanvas rendering by memoizing KnowledgeNode and stabilizing event handlers.
🎯 Why: Inline arrow functions in the render loop were causing all KnowledgeNode components to re-render on every state change (e.g., panning, selection), creating a performance bottleneck with many nodes.
πŸ“Š Impact: Eliminates O(N) re-renders during viewport updates (panning/zooming) and unrelated state changes.
πŸ”¬ Measurement: Verified via code review that KnowledgeNode is memoized and all props passed to it are stable references. Linting passed.


PR created automatically by Jules for task 3484183827827574747 started by @guangtouwangba

Refactored `KonvaCanvas.tsx` to significantly reduce unnecessary re-renders of `KnowledgeNode` components.

- Wrapped `KnowledgeNode` in `React.memo` to prevent re-renders when props haven't changed.
- Refactored event handlers in `KonvaCanvas` (drag, click, hover, context menu) to be stable functions using `useCallback`, avoiding the creation of new function references on every render.
- Updated `KnowledgeNode` to accept these generic handlers and pass its own `node.id` when invoking them.
- Combined drag move/end logic into stable handlers to avoid inline wrapper functions.

This optimization ensures that operations like panning (which updates viewport state) do not trigger re-renders for all nodes on the canvas, improving frame rates during interaction.
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@guangtouwangba guangtouwangba marked this pull request as ready for review January 15, 2026 01:29
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