-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Showing
3 changed files
with
15 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,3 @@ | ||
Description: It's 123 Death from LMSGames, but it can be played on any map. You get a random weapon every few seconds and only have a limited amount of time before it is taken away. | ||
Requirements: LMS or TLMS | ||
Recommendations: Set sv_lmscountdowntime to 6 or so (it's not done automatically this time). The anticamp command is still here. Also, you can set the amount of seconds each person has to kill with OneTwoThreeDeath_weapontime (default is 12) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,3 @@ | ||
Description: Run and knock people around randomly whilst screaming. Use skins like Auto-Unknown or Burner Man to add to the silliness! I don't know! AAAAAAAAAAAAAA! | ||
Requirements: Buckshot must be enabled | ||
Recommendations: Somehow get a decent amount of people to add to the chaos. aaaaaa_nolineblock can be set to true to disable line blocking. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,9 @@ | ||
Description: You must damage people to stay alive. Kill people to get rewards. This should help increase the pace and eliminate some camping. | ||
Requirements: No classes or weapon packs | ||
Recommendations: LMS/TLMS is a bad idea. Possession won't work. You probably also want to set sv_losefrag to 1. You also need a decent amount of people. | ||
Customization: The entire mode is customizable with the following CVars: | ||
bloodthirst_gainamount - How much of the meter you gain per hit. (Default: 5) | ||
bloodthirst_startamount - How much of the meter you start with (out of 100). Note that the value is offset from 5. So setting it to 20 is actually 25.(Default: 40) | ||
bloodthirst_takeamount - How much of the meter to take away each time. (Default: 1) | ||
bloodthirst_takerate - How fast the meter drains per second (35 / bloodthirst_takerate). (Default: 4) | ||
bloodthirst_automanage - Auto manages the above svars. There is only support for when there are less than 6 players and more than 6 players. |