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8/28/2015 1
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gummywormz committed Aug 28, 2015
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3 changes: 3 additions & 0 deletions 123death/README.txt
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Description: It's 123 Death from LMSGames, but it can be played on any map. You get a random weapon every few seconds and only have a limited amount of time before it is taken away.
Requirements: LMS or TLMS
Recommendations: Set sv_lmscountdowntime to 6 or so (it's not done automatically this time). The anticamp command is still here. Also, you can set the amount of seconds each person has to kill with OneTwoThreeDeath_weapontime (default is 12)
3 changes: 3 additions & 0 deletions aaaaaa/README.txt
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Description: Run and knock people around randomly whilst screaming. Use skins like Auto-Unknown or Burner Man to add to the silliness! I don't know! AAAAAAAAAAAAAA!
Requirements: Buckshot must be enabled
Recommendations: Somehow get a decent amount of people to add to the chaos. aaaaaa_nolineblock can be set to true to disable line blocking.
9 changes: 9 additions & 0 deletions bloodthirst/README.txt
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Description: You must damage people to stay alive. Kill people to get rewards. This should help increase the pace and eliminate some camping.
Requirements: No classes or weapon packs
Recommendations: LMS/TLMS is a bad idea. Possession won't work. You probably also want to set sv_losefrag to 1. You also need a decent amount of people.
Customization: The entire mode is customizable with the following CVars:
bloodthirst_gainamount - How much of the meter you gain per hit. (Default: 5)
bloodthirst_startamount - How much of the meter you start with (out of 100). Note that the value is offset from 5. So setting it to 20 is actually 25.(Default: 40)
bloodthirst_takeamount - How much of the meter to take away each time. (Default: 1)
bloodthirst_takerate - How fast the meter drains per second (35 / bloodthirst_takerate). (Default: 4)
bloodthirst_automanage - Auto manages the above svars. There is only support for when there are less than 6 players and more than 6 players.

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