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* Release 0.9.9.10 Option to rotate minimap with the camera Fix launch button not disabling properly when launching Remove minimap id overlay Closes #549 Closes #533 Closes #532 * Increment version * Increment Daybreak.GWCA version
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,14 @@ | ||
#pragma once | ||
#include <cstdint> | ||
#include <json.hpp> | ||
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using json = nlohmann::json; | ||
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namespace Daybreak { | ||
struct Camera { | ||
float Yaw; | ||
float Pitch; | ||
}; | ||
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void to_json(json& j, const Camera& p); | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,16 @@ | ||
#pragma once | ||
#include <payloads/Camera.h> | ||
#include <cstdint> | ||
#include <json.hpp> | ||
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using json = nlohmann::json; | ||
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namespace Daybreak { | ||
void to_json(json& j, const Camera& p) { | ||
j = json | ||
{ | ||
{"Yaw", p.Yaw}, | ||
{"Pitch", p.Pitch} | ||
}; | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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namespace Daybreak.Models.Guildwars; | ||
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public sealed class Camera | ||
{ | ||
public float Yaw { get; set; } | ||
public float Pitch { get; set; } | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,6 @@ | ||
namespace Daybreak.Services.Scanner.Models; | ||
internal sealed class CameraPayload | ||
{ | ||
public float Yaw { get; set; } | ||
public float Pitch { get; set; } | ||
} |
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