BrushPhone is a multiplayer LAN game inspired by GarticPhone, developed in C++. Players take turns drawing and guessing.
- LAN Multiplayer Support
- Lobby System
- Host Creation: A player can create a lobby, generating a unique code for others to join.
- Join by Code: Players can join existing lobbies using the provided code.
- Ready System: The game starts automatically once all players in the lobby are marked as "ready."
- In-Lobby Chat
- Drawing & Guessing: Take turns drawing and guessing words.
- Screen Navigation System
- Pure C++ Implementation: The entire project is written in C++, without using Qt’s specific UI language (QML).
- Language: C++
- Framework: Qt
- Networking: LAN-based multiplayer
This project is licensed under the MIT License - see the LICENSE file for details.