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chore(main): release 4.0.0 (#24)
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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github-actions[bot] authored Dec 30, 2023
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16 changes: 16 additions & 0 deletions CHANGELOG.md
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# Changelog

## [4.0.0](https://github.com/happy-turtle/oit-unity/compare/v3.0.1...v4.0.0) (2023-12-30)


### ⚠ BREAKING CHANGES

* :fire: remove deprecated image effect implementation ([#23](https://github.com/happy-turtle/oit-unity/issues/23))

### Features

* UniversalRP Scene View ([#22](https://github.com/happy-turtle/oit-unity/issues/22)) ([6fb79a9](https://github.com/happy-turtle/oit-unity/commit/6fb79a906a67ca9f5323488241df82cabc4cfdb0))


### Code Refactoring

* :fire: remove deprecated image effect implementation ([#23](https://github.com/happy-turtle/oit-unity/issues/23)) ([0d4459c](https://github.com/happy-turtle/oit-unity/commit/0d4459c94866c500f2bd6a64d600ce9738569635))

## [3.0.1](https://github.com/happy-turtle/oit-unity/compare/3.0.0...v3.0.1) (2023-09-28)


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2 changes: 1 addition & 1 deletion package.json
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{
"name": "org.happy-turtle.order-independent-transparency",
"version": "3.0.1",
"version": "4.0.0",
"unity": "2021.2",
"displayName": "Order-independent Transparency",
"description": "This is an implementation of order-independent transparency for the Built-In Pipeline. It uses Per-Pixel Linked Lists, implemented with RWStructuredBuffers. This is a feature requiring Shader Model 5.0 with ComputeBuffers, see the Unity Manual for supported platforms.",
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