Update deps repo (#8615) #212
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name: Build | |
on: [push, pull_request] | |
jobs: | |
build: | |
name: build-${{ matrix.os }} | |
runs-on: ${{ matrix.os }} | |
strategy: | |
matrix: | |
os: [windows-latest, macos-latest, ubuntu-latest] | |
fail-fast: false | |
steps: | |
- name: Clone repository | |
uses: actions/checkout@v4 | |
with: | |
submodules: recursive | |
- name: Setup .NET Core SDK ${{ matrix.dotnet-version }} | |
uses: actions/setup-dotnet@v4 | |
with: | |
dotnet-version: '8.0.x' | |
- name: Add msbuild to PATH | |
if: runner.os == 'Windows' | |
uses: microsoft/setup-msbuild@v1.0.2 | |
- name: Setup Premake5 | |
uses: abel0b/setup-premake@v2.4 | |
with: | |
version: "5.0.0-beta2" | |
- name: Setup Java | |
uses: actions/setup-java@v4 | |
with: | |
distribution: 'microsoft' | |
java-version: '17' | |
- name: Install Vulkan SDK | |
uses: humbletim/install-vulkan-sdk@v1.1.1 | |
with: | |
version: 1.3.283.0 | |
cache: true | |
- name: Disable Annotations | |
run: echo "::remove-matcher owner=csc::" | |
- name: Install Dependencies | |
run: | | |
if [ "$RUNNER_OS" == "Linux" ]; then | |
dotnet workload install android --version 8.0.402.0 | |
sudo apt install p7zip-full curl | |
sudo dpkg --add-architecture i386 | |
sudo mkdir -pm755 /etc/apt/keyrings | |
sudo wget -O /etc/apt/keyrings/winehq-archive.key https://dl.winehq.org/wine-builds/winehq.key | |
sudo wget -NP /etc/apt/sources.list.d/ https://dl.winehq.org/wine-builds/ubuntu/dists/jammy/winehq-jammy.sources | |
sudo apt update && sudo apt install --install-recommends winehq-stable | |
echo "ttf-mscorefonts-installer msttcorefonts/accepted-mscorefonts-eula select true" | sudo debconf-set-selections | |
sudo apt install -y ttf-mscorefonts-installer | |
sudo fc-cache | |
fc-match Arial | |
wget -qO- https://monogame.net/downloads/net9_mgfxc_wine_setup.sh | bash | |
elif [ "$RUNNER_OS" == "Windows" ]; then | |
dotnet.exe workload install android | |
else | |
dotnet workload install android macos ios --version 8.0.402.0 | |
brew install wine-stable p7zip | |
sudo mkdir -p /usr/local/lib | |
wget -qO- https://monogame.net/downloads/net9_mgfxc_wine_setup.sh | bash | |
fi | |
shell: bash | |
- name: Build | |
run: dotnet run --project build/Build.csproj -- --target=Default | |
- name: Run Tests | |
run: | | |
if [ "$RUNNER_OS" == "Windows" ]; then | |
dotnet test Tools/MonoGame.Tools.Tests/MonoGame.Tools.Tests.csproj --blame-hang-timeout 5m -c Release | |
elif [ "$RUNNER_OS" == "Linux" ]; then | |
MGFXC_WINE_PATH=/home/runner/.winemonogame dotnet test Tools/MonoGame.Tools.Tests/MonoGame.Tools.Tests.csproj --blame-hang-timeout 5m -c Release --filter="TestCategory!=Audio" | |
else | |
MGFXC_WINE_PATH=/Users/runner/.winemonogame dotnet test Tools/MonoGame.Tools.Tests/MonoGame.Tools.Tests.csproj --blame-hang-timeout 5m -c Release --filter="TestCategory!=Audio" | |
fi | |
env: | |
CI: true | |
shell: bash | |
- name: Expose GitHub Runtime | |
uses: crazy-max/ghaction-github-runtime@v3 | |
- name: Upload Artifacts | |
run: dotnet run --project build/Build.csproj -- --target=UploadArtifacts | |
env: | |
ACTIONS_RUNTIME_TOKEN: ${{ env.ACTIONS_RUNTIME_TOKEN }} | |
ACTIONS_RUNTIME_URL: "${{ env.ACTIONS_RUNTIME_URL }}" | |
deploy: | |
name: Deploy | |
needs: [ build ] | |
runs-on: ubuntu-latest | |
if: ${{ github.event_name == 'push' }} | |
permissions: | |
packages: write | |
contents: write | |
steps: | |
- name: Clone Repository | |
uses: actions/checkout@v4 | |
- name: Setup .NET ${{ matrix.dotnet-version }} | |
uses: actions/setup-dotnet@v4 | |
with: | |
dotnet-version: '8.0.x' | |
- name: Expose GitHub Runtime | |
uses: crazy-max/ghaction-github-runtime@v3 | |
- name: Push Nugets | |
run: dotnet run --project build/Build.csproj -- --target=Deploy | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
NUGET_API_KEY: ${{ secrets.NUGET_API_KEY }} | |
MARKETPLACE_PAT: ${{ secrets.MARKETPLACE_PAT }} | |
- name: Make a Release | |
if: github.ref_type == 'tag' | |
uses: ncipollo/release-action@v1 | |
with: | |
name: 'MonoGame ${{ github.ref_name }}' | |
tag: ${{ github.ref_name }} | |
allowUpdates: true | |
removeArtifacts: true | |
artifacts: "nugets/*.nupkg;vsix/MonoGame.Templates.VSExtension.vsix" | |
token: ${{ secrets.GITHUB_TOKEN }} | |
tests: | |
name: tests-${{ matrix.os }} | |
needs: [ build ] | |
runs-on: ${{ matrix.os }} | |
strategy: | |
matrix: | |
include: | |
- os: windows | |
platform: windows | |
shell: cmd | |
- os: macos | |
platform: macos | |
shell: bash | |
- os: ubuntu-latest | |
platform: linux | |
shell: bash | |
filter: --where="Category != Audio" | |
# - os: linux | |
# platform: linux | |
fail-fast: false | |
defaults: | |
run: | |
shell: ${{ matrix.shell }} | |
steps: | |
- name: Clone repository | |
uses: actions/checkout@v4 | |
with: | |
submodules: recursive | |
- name: Setup .NET Core SDK ${{ matrix.dotnet-version }} | |
uses: actions/setup-dotnet@v4 | |
with: | |
dotnet-version: '8.0.x' | |
if: runner.environment == 'github-hosted' | |
- name: install wine64 on linux | |
run: | | |
sudo apt install p7zip-full curl | |
sudo dpkg --add-architecture i386 | |
sudo mkdir -pm755 /etc/apt/keyrings | |
sudo wget -O /etc/apt/keyrings/winehq-archive.key https://dl.winehq.org/wine-builds/winehq.key | |
sudo wget -NP /etc/apt/sources.list.d/ https://dl.winehq.org/wine-builds/ubuntu/dists/jammy/winehq-jammy.sources | |
sudo apt update && sudo apt install --install-recommends winehq-stable | |
if: runner.os == 'Linux' && runner.environment == 'github-hosted' | |
- name: Install Arial Font | |
run: | | |
echo "ttf-mscorefonts-installer msttcorefonts/accepted-mscorefonts-eula select true" | sudo debconf-set-selections | |
sudo apt install -y ttf-mscorefonts-installer | |
sudo fc-cache | |
fc-match Arial | |
if: runner.os == 'Linux' && runner.environment == 'github-hosted' | |
- name: Setup Wine | |
run: wget -qO- https://monogame.net/downloads/net9_mgfxc_wine_setup.sh | bash | |
if: runner.os != 'Windows' && runner.environment == 'github-hosted' | |
- name: Download Nuget | |
uses: actions/download-artifact@v4 | |
with: | |
name: nuget-${{ matrix.platform }} | |
path: Artifacts/NuGet | |
- name: Download tests-tools-${{ matrix.platform }} | |
uses: actions/download-artifact@v4 | |
with: | |
name: tests-tools-${{ matrix.platform }} | |
path: tests tools | |
- name: Download tests-desktopgl-${{ matrix.platform }} | |
uses: actions/download-artifact@v4 | |
with: | |
name: tests-desktopgl-${{ matrix.platform }} | |
path: tests-desktopgl | |
- name: Download tests-windowsdx-${{ matrix.platform }} | |
uses: actions/download-artifact@v4 | |
with: | |
name: tests-windowsdx-${{ matrix.platform }} | |
path: tests-windowsdx | |
if: runner.os == 'Windows' | |
- name: Run Tools Tests | |
run: dotnet test "tests tools/MonoGame.Tools.Tests.dll" --blame-hang-timeout 1m --filter="TestCategory!=Effects" | |
env: | |
CI: true | |
# Run the DirectX tests in two steps: first the audio, then the rest. | |
# This is because the audio tests has some incompatibilities within the runner with ContentManagerTests. | |
- name: Run DirectX Audio Tests | |
run: dotnet test --filter Category=Audio MonoGame.Tests.dll | |
env: | |
CI: true | |
working-directory: tests-windowsdx | |
if: runner.os == 'Windows' | |
- name: Run DirectX All Tests Except Audio | |
run: dotnet test --filter Category!=Audio MonoGame.Tests.dll | |
env: | |
CI: true | |
working-directory: tests-windowsdx | |
if: runner.os == 'Windows' | |
# Run the DesktopGL tests on all platforms using NUnitLite runner not dotnet test | |
# We have to run this is bits because the tests crash if too many are run in one go? | |
- name: Run Framework Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Framework ${{matrix.filter}} | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
- name: Run Audio Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Audio | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Input Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Input | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
- name: Run Visual Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Visual | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
- name: Run Game Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --where="Category = GameTest" | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
- name: Run Graphics.BlendStateTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.BlendStateTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.DepthStencilStateTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.DepthStencilStateTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.EffectTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.EffectTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.GraphicsAdapterTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.GraphicsAdapterTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
# This test hangs on MacOS? | |
# - name: Run Graphics.GraphicsDeviceTest Tests | |
# run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.GraphicsDeviceTest | |
# env: | |
# CI: true | |
# working-directory: tests-desktopgl | |
# if: runner.environment != 'github-hosted' | |
- name: Run Graphics.IndexBufferTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.IndexBufferTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.MiscellaneousTests Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.MiscellaneousTests | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.ModelTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.ModelTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.OcclusionQueryTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.OcclusionQueryTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.RasterizerStateTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.RasterizerStateTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.RenderTarget2DTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.RenderTarget2DTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.RenderTargetCubeTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.RenderTargetCubeTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.SamplerStateTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.SamplerStateTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.ScissorRectangleTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.ScissorRectangleTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.ShaderTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.ShaderTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.SpriteBatchTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.SpriteBatchTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.SpriteFontTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.SpriteFontTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.Texture2DNonVisualTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.Texture2DNonVisualTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.Texture2DTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.Texture2DTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.Texture3DNonVisualTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.Texture3DNonVisualTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.Texture3DTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.Texture3DTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.TextureCubeTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.TextureCubeTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.VertexBufferTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.VertexBufferTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' | |
- name: Run Graphics.ViewportTest Tests | |
run: dotnet MonoGame.Tests.dll --timeout=300000 --test MonoGame.Tests.Graphics.ViewportTest | |
env: | |
CI: true | |
working-directory: tests-desktopgl | |
if: runner.environment != 'github-hosted' |