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hman278/README.md

Header

I've been making professional and amateur games for the past 6 years!

  • I'm currently looking for new career opportunities. I highly prefer working in the games industry, however, I keep an open mind ...
  • Right now, I'm busy revising my GitHub projects and building a portfolio site to showcase my work ...
  • Along with that, I'm learning NeoVim and Unix systems. In the near future I'd like to learn advanced C++ and graphics programming ...
  • Currently pursuing a Bachelor's degree in Computer Science at UoPeople ...
  • I like creating open source games or tools on rare occasions ...
  • How to reach me: LinkedIn profile link is in my bio! -->

Here are some tools that I have used or am I using currently

My Skills

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  1. Godot-Runner-Game Godot-Runner-Game Public

    A very simple endless runner game made with Godot Engine.

    GDScript 84 17

  2. WeatherApp WeatherApp Public

    Simple website for weather display with full-day and 3-day forecast.

    TypeScript 1

  3. game-programming-patterns game-programming-patterns Public

    Self-educational repository for a deeper dive into Game Programming Patterns for Unity in C#.

    C#

  4. godot-voxel-terrain-generation godot-voxel-terrain-generation Public

    voxel terrain generation with trees and night and day system

    GDScript 9 1

  5. space-invaders space-invaders Public

    Unreal 5 game created in under 3 days :)

    C++

  6. AssetPrefixAssigner AssetPrefixAssigner Public

    This Unreal Engine plugin lets you assign the correct prefixes to all your assets in one click

    C++ 1