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Releases: hot3dx/RotoDraw3D-DirectX-12

Hot3dx RotoDraw3D DirectX 12 v1.0.11.0 Windows 11

21 Dec 22:44
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Lots of great stuff with many additions, fixes, and changes.
Cull types - Cull_None (Default), Clockwise Cull, CounterClockwise Cull, Wireframe
Wraps - Anisotropic Wrap (Default)/Clamp, Point Wrap/Clamp, Linear Wrap/Clamp
Effects - Basic, Dual Texture, PBR

Must be chosen before!!!! you draw that line! Then hit Set Points
It is a fast, way to make a lot of symmetrical objects are they can be imported into Visual Studio Modeler, Blender, Paint 3D

The only save is Wavefront Obj/Mtl files at the moment If the Mtl dialog is not on top It must be saved first! Not the Obj! Save the Obj second!
Sculpt is still not enabled but will be soon!

*Is a Windows 10, 11 OS build 22H2 DirectX 11 or 12 x64 bit Freehand Drawing Program for quickly making full or partial, open or closed 3D Objects very fast.
*Can use DirectX 12 is high speed! or DirectX 11 - will be warp emulated
*Draw one line and hit the Set Points Button - That's It!
*Currently contains no help but it is very simple
*Hit the Clear Button to draw another object

See the readme at my site here: https://github.com/hot3dx/RotoDraw3D-DirectX-12

Vertex and line color can be set on the opening screen
Textures can be changed on the next screen( only the top texture is currently used and textures must be in the same directory as the program is installed although subdirectories can be used.
Major Draw functions screen controls
Settings - change the Gui from left to right and back
If you rotate or scale, each object draw after will change to those settings unless you reset and save to those settings
Sculpt and Help are disabled
-Can save objects as *.obj - *.mtl and they are importable in the *.fbx( autodesk ) model editor in Visual Studio versions 17-22 and import to Blender Collada (dae) as well
-Uses DDS, JPG, JPEG, PNG, BMP, Targa Texture files - all DirectX texture should be square example 256 x 256 pixels, the files must be in the same directory as the program! SubDirectories Okay!

-The zip is named Hot3dxRotoDraw.zip Do not use the index.html file

Extract All of the download
Open the folder Hot3dxRotoDraw_1.0.11.0
Left Click the File Hot3dxRotoDraw_1.0.11.0_x64.cer Choose Install Certificate.
INSTALL AS A PERSONAL CERTIFICATE. NOT TO THE Microsoft Certificate STORE
INSTALL THE CERTIFICATE ON LOCAL MACHINE
GO BACK TO THE Hot3dxRotoDraw_1.0.11.0_Test DIRECTORY
CLICK THE Hot3dxRotoDraw.appinstaller file
Delete Yesterday's 10-28-2022 There were v 1.0.11.0 keys and files init even though they contained v 1.0.11.0 code? I don't know I got the correct stuff out of the APPX in Visual Studio
RotoDraw 3D DirectX 12 will install to
RootDir or C:\Program Files\WindowsApps\38359Hot3dx-JeffKubitz.RotoDraw3DDirectX12_1.0.11.0_x64__me6y6nea8vrf6\Assets and there are also three similar named folders above that one. Since you just installed it it will be at the top: COPY THIS LOCATION FROM THE FILE EXPLORER
In order for you to use other textures than the default:

After Entering two colors by clicking a color and then double clicking the two check boxes to the lower right
Click 2) Textures on the menu bar to the left of the textures materials page, the page appears
Under the Square that looks like white marble click Add Texture Button
An open file dialog appears paste The FILE LOCATION FROM ABOVE ANY DDS, JPG, JPEG, PNG, BMP, TIFF, etc will work as a texture as long as it is square and to the power of 2 Examples 2x2, 4x4, 16x16,32x32,64x64,128x128,256x256,512x512,1024x1024,2048x2048, and so on
Saving to a file is easy in FileIO page. The default is Documents. It is also the only folder you can save to but you can make new sub folders such as Models. Remember the save to OBJ / MTL button allows you to import your files into Blender and open use open file on Visual Studio which will open the file in the model editor if it is installed in Visual Studio! Have A Great Day!

Fixed and the installed program should update -Known Issue FIXED!! - after the first object is drawn and the clear button is hit, the Partial Slider at the bottom needs to be manually set by moving out then back to zero. It was the number in the box above the slider (For a complete 360 degree object) If it stays on zero, you get one slice of the object I will get this fixed soon

If you download and run the project code, you will have to uninstall RotoDraw 3D DirectX 12 from the Apps in the Start Menu by left click and choose uninstall before it can be built and run from visual studio

Once you uninstall the downloaded app, you must install the certificate in Visual Studio then redo it each time you switch from this download back to Visual Studio

email me at hot3dx@hotmail.com if you have problems

Hot3dx RotoDraw 3D DirectX 12

26 Oct 01:39
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Pre-release

Hot3dx RotoDraw 3D DirectX 12

*Is a Windows 10, 11 OS build 22H2 DirectX 11 or 12 x64 bit Freehand Drawing Program for quickly making full or partial, open or closed 3D Objects very fast.
*Can use DirectX 12 is high speed! or DirectX 11 - will be warp emulated
*Draw one line and hit the Set Points Button - That's It!
*Currently contains no help but it is very simple
*Hit the Clear Button to draw another object

See the readme at my site here: https://github.com/hot3dx/RotoDraw3D-DirectX-12

  1. Vertex and line color can be set on the opening screen
  2. Textures can be changed on the next screen( only the top texture is currently used and textures must be in the same directory as the program is installed although subdirectories can be used.
  3. Major Draw functions screen controls
  4. Settings - change the Gui from left to right and back
  5. If you rotate or scale, each object draw after will change to those settings unless you reset and save to those settings
  6. Sculpt and Help are disabled

-Can save objects as *.obj - *.mtl and they are importable in the *.fbx( autodesk ) model editor in Visual Studio versions 17-22 and import to Blender Collada (dae) as well
-Uses DDS, JPG, JPEG, PNG, BMP, Targa Texture files - all DirectX texture should be square example 256 x 256 pixels, the files must be in the same directory as the program! SubDirectories Okay!

-The zip is named Hot3dxRotoDraw.zip Do not use the index.html file

  1. Extract All of the download
  2. Open the folder Hot3dxRotoDraw_1.0.5.0
  3. Left Click the File Hot3dxRotoDraw_1.0.5.0_x64.cer Choose Install Certificate.
  4. INSTALL AS A PERSONAL CERTIFICATE. NOT TO THE Microsoft Certificate STORE
  5. INSTALL THE CERTIFICATE ON LOCAL MACHINE
  6. GO BACK TO THE Hot3dxRotoDraw_1.0.5.0_Test DIRECTORY
  7. CLICK THE Hot3dxRotoDraw.appinstaller file

Delete Yesterday's 10-28-2022 There were v 1.0.3.0 keys and files init even though they contained v 1.0.5.0 code? I don't know I got the correct stuff out of the APPX in Visual Studio
RotoDraw 3D DirectX 12 will install to
RootDir or C:\Program Files\WindowsApps\38359Hot3dx-JeffKubitz.RotoDraw3DDirectX12_1.0.5.0_x64__me6y6nea8vrf6\Assets and there are also three similar named folders above that one. Since you just installed it it will be at the top: COPY THIS LOCATION FROM THE FILE EXPLORER
In order for you to use other textures than the default:

  1. After Entering two colors by clicking a color and then double clicking the two check boxes to the lower right
  2. Click 2) Textures on the menu bar to the left of the textures materials page, the page appears
  3. Under the Square that looks like white marble click Add Texture Button
  4. An open file dialog appears paste The FILE LOCATION FROM ABOVE ANY DDS, JPG, JPEG, PNG, BMP, TIFF, etc will work as a texture as long as it is square and to the power of 2 Examples 2x2, 4x4, 16x16,32x32,64x64,128x128,256x256,512x512,1024x1024,2048x2048, and so on

Saving to a file is easy in FileIO page. The default is Documents. It is also the only folder you can save to but you can make new sub folders such as Models. Remember the save to OBJ / MTL button allows you to import your files into Blender and open use open file on Visual Studio which will open the file in the model editor if it is installed in Visual Studio! Have A Great Day!

Fixed and the installed program should update -Known Issue FIXED!! - after the first object is drawn and the clear button is hit, the Partial Slider at the bottom needs to be manually set by moving out then back to zero. It was the number in the box above the slider (For a complete 360 degree object) If it stays on zero, you get one slice of the object I will get this fixed soon

If you download and run the project code, you will have to uninstall RotoDraw 3D DirectX 12 from the Apps in the Start Menu by left click and choose uninstall before it can be built and run from visual studio

Once you uninstall the downloaded app, you must install the certificate in Visual Studio then redo it each time you switch from this download back to Visual Studio

email me at hot3dx@hotmail.com if you have problems