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M1 - last changes for the showtime (#407)
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* changed team member image and texts

* M1 - add responsibility for team member

* M1 - add new image to process page

* M1 - changed margin on new image

* M1 - recolored image

* M1 - final changes for the showtime

* M1 - final changes for the showtime

* M1 - fixed typo in feature page
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kennethenglisch authored Aug 1, 2024
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17 changes: 4 additions & 13 deletions content/ss24/master/m1-gaming-for-future/_index.md
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Expand Up @@ -17,17 +17,6 @@ draft = false

website_link = ""
source_link = ""

# imagemagick befehl
# magick team_kenneth.png -strip -interlace Plane -gaussian-blur 0.05 -quality 85% team_enneth.jpg
# magick team_adib.jpeg -strip -interlace Plane -gaussian-blur 0.05 -quality 85% team_adib.jpg
# magick team_elliot.png -strip -interlace Plane -gaussian-blur 0.05 -quality 85% team_elliot.jpg
# magick team_martin.jpg -strip -interlace Plane -gaussian-blur 0.05 -quality 85% team_martin.jpg
# magick team_sebastian.jpg -strip -interlace Plane -gaussian-blur 0.05 -quality 85% team_sebastian.jpg

# magick game_logo.png -strip -interlace Plane -quality 85% game_logo.png
# magick nabu_logo.jpg -strip -interlace Plane -quality 85% nabu_logo.jpg
# magick game_image.png -strip -interlace Plane -quality 85% game_image.png
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{{<section title="The Goal">}}
Expand All @@ -37,14 +26,15 @@ Our project aims to transform a simulation game from previous term ([Aquasolace

{{<section title="The Team">}}
Our team consists of five IMI-Master students.
{{</section>}}

{{<gallery>}}
{{<team-member image="team_elliot.jpg" name="Eliot">}}
{{<team-member image="team_eliot.jpg" name="Eliot">}}
{{<team-member image="team_kenneth.jpg" name="Kenneth">}}
{{<team-member image="team_martin.jpg" name="Martin">}}
{{<team-member image="team_adib.jpg" name="Adib">}}
{{<team-member image="team_sebastian.jpg" name="Sebastian">}}
{{</gallery>}}
{{</section>}}

{{<section title="The Responsibilities">}}
<div style="display: flex; flex-wrap: wrap;">
Expand All @@ -62,6 +52,7 @@ Our team consists of five IMI-Master students.
<ul>
<li>Game Development</li>
<li>UI/UX Design</li>
<li>Website</li>
</ul>
</div>

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22 changes: 15 additions & 7 deletions content/ss24/master/m1-gaming-for-future/features.md
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title = "Features"
weight = 20
draft = true
draft = false
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{{<section title="Features">}}

* **Roles**
* **Supervised tile based gridmap interactions**

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla facilisis neque id vulputate malesuada. Quisque dignissim finibus urna sed sagittis.
Map interactions are controlled and supervised in order to restrict specific player interactions, removing some of the previous sandbox-aspect of the game.

* **Ground water level sensitive game winning conditions**

* **Game-Flow**
Player actions directly influence groundwater levels. These influence changes are computed by respecting a data-table though and built to try and mimic somereal-life behavior in the environment.

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla facilisis neque id vulputate malesuada. Quisque dignissim finibus urna sed sagittis.
* **Reviving species**

* **Voting Systems**
Such objectives are displayed in the form of quests and can be achieved in the game by modifying the biomes configuration on the map and applying the right configurations and some other hidden conditions.

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla facilisis neque id vulputate malesuada. Quisque dignissim finibus urna sed sagittis.
* **Suitable habitat identification**

Identifying complex habitats that can be considered suitable for a specie appeared quite challenging and asked many experiments.
Our actual solution uses a flood-fill algorithm and allow a fluid a peridodic update of the potential suitable habitats for the species.

* **Localization**

The game is supported in English & German language version to provide better accessiblity.

{{</section>}}
10 changes: 7 additions & 3 deletions content/ss24/master/m1-gaming-for-future/process.md
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title = "Process"
weight = 10
draft = true
draft = false
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{{<section title="Initial Meetings">}}
Expand All @@ -12,8 +12,8 @@ The three of us, who had worked on the simulation last semester, provided the ne
We held weekly Scrum meetings with product owners to iterate on and refine project details, working in sprints to ensure continuous progress and alignment with our goals.
{{</section>}}

{{<section title="Programming">}}
We primarily programmed in Unity. Our workflow involved pushing our code to GitLab, where we collaborated on different branches, including 'development' and 'main'.
{{<section title="Programming Workflow">}}
We managed our Source Code using the Gitflow Workflow and GitLab. Features were implemented, tested and reviewed before integrating them into the devolpment and later the main branch.
{{</section>}}

{{<section title="Issue Assignment">}}
Expand All @@ -22,4 +22,8 @@ Each team member chose a specific issue to address based on their individual ski

{{<section title="Testing">}}
We conducted regular game testing sessions with the product owners to gather feedback. This feedback was crucial for making necessary adjustments and improvements to the game.
{{</section>}}

{{<section title="System Architecture">}}
<figure style="margin:0;"><img src="../architecture_diagram.jpg" alt="System Architecture Diagram"></figure>
{{</section>}}
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2 changes: 1 addition & 1 deletion content/ss24/master/m1-gaming-for-future/techstack.md
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title = "Tech Stack"
weight = 30
draft = true
draft = false
hasMermaid = true
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