Python 3.6 +
pip install -r requirements.txt
Creating a multiplayer videogame using only sockets and pygame as a base.
The client sends keyboard events and the server sends game state changes. Everything is centered on the server as the authority.
TODO:
- there have been visual changes in the tanks and in the sizes. At the moment I'm focusing on the server logic and the game state, and at the end I plan to touch the graphics.
** Movement
- Left: A
- Right: D
- Up: W
- Down: S
** Tank turret
- Left: I
- Right: P
- Shot: O