Let's code an Indie Game is a youtube series looking at how to get started with independant game development using free and open source tools. In the series we build a 2d game look at the following topics
- Writing code (using Lua and Love2d)
- Pixel Graphics (using Gimp)
- Chiptunes (using Milkytracker)
A full list of episodes is available on YouTube.
A basic knowledge of programming may be useful (e.g. knowing what a function is) but beyond that the aim is to jump in and start doing, the understanding comes with practice.
Not really, I'm going to make episodes as long as there is interest and/or it's fun. I'm hoping to gather enough feedback and questions that future episodes can be planned according to what people would find the most useful.
Sure, the code from the episodes will be open source. Although I reserve the right to fork the code base and do my own thing, I may also release a for-money version of the game with more/better art, music, features and online support at a later date.