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PS4 API for 5.0x Firmware. Originally Developed By Bisoon for 4.55

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iHaiDeeZ/PS4API_5.0x_Server

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PS4API 5.0x Server

This project allows you to control PS4 game memory for reading/writing calls. with this project you can make RTE/RTM tools

  • This Master Tree is the support for 5.01 FW. Visit the 5.05 Tree For API Support

How To Build

use XVortex SDK to compile payload.

Usage

char sendCommand(char command, void* args);

commands: * 'a' attach to game process ( eboot.bin ) and the process will continued. * 'c' continue the process. * 'd' detach the process. * 's' suspend the process. * 'u' resume the process. * 'k' kill the process (seems not works) * 'n' send notification with text. * 'r' read memory. * 'w' write memory.

args:

* 'a'(void);
* 'c'(void);
* 'd'(void);
* 's'(void);
* 'u'(void);
* 'k'(void);
* 'n'(char text[]);
* 'r'(unsigned int length, unsigned long int address);
* 'w'(unsigned int length, unsigned long int address, char data[]);    

Credits

  • BISOON -> For original PS4API Source
  • CTurt -> the SDK.
  • Specter -> exploit implementation.
  • xvortex
  • 2much4u
  • Vultra
  • J00ni3

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PS4 API for 5.0x Firmware. Originally Developed By Bisoon for 4.55

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