This repository contains the authors' implementation of the "Variance-Aware Path Guiding" guiding target function as demonstrated in "Practical Path Guiding for Efficient Light-Transport Simulation" [Müller et al. 2017].
In addition to the parameters of the original implementation, we add the following parameters that allow switching between the previous guiding target function and our proposed target functions.
These can be set in the Mitsuba GUI or in the scene files by using their property name (denoted by the monospace text
in brackets).
The guiding distribution that should be approximated. The following values are valid:
radiance
: Guiding distribution used by previous works.simple
: Approximates parts of the integrand.
Robust for very short renders (< 10 seconds), but worse thanfull
for longer rendersfull
: Approximates the full integrand.
Recommended for longer renders (> 10 seconds), otherwise usesimple
Default = radiance
(for reproducibility)
Recommended = full
(as evaluated in our paper)
The strategy for direct illumination guiding. The following values are valid:
no
: Do not guide towards direct illumination [Mueller et al. 2017].unweighted
: Guide direct illumination, ignoring MIS [Mueller et al. 2017, kickstart].weighted
: Guide direct illumination weighted by MIS weights.
Default = no
(for reproducibility)
Recommended = no
(for robustness, as evaluated in our paper)
To compile the Mitsuba code, please follow the instructions from the Mitsuba documentation (sections 4.1.1 through 4.6). Since our new code uses C++11 features, a slightly more recent compiler and dependencies than reported in the mitsuba documentation may be required. We only support compiling mitsuba with the scons build system.
We tested our Mitsuba code on
- Windows (Visual Studio 2013 Win64, custom dependencies via
git clone https://github.com/Tom94/mitsuba-dependencies-windows mitsuba/dependencies
) - macOS (High Sierra / Mojave, custom dependencies via
git clone https://github.com/Tom94/mitsuba-dependencies-macOS mitsuba/dependencies
) - Linux (GCC 6.3.1)
The visualization tool, found in the visualizer subfolder, uses the CMake build system. Simply invoke the CMake generator on the visualizer subfolder to generate Visual Studio project files on Windows, and a Makefile on Linux / OS X.
The visualization tool was tested on
- Windows (Visual Studio 2013-2017 Win64)
- macOS (High Sierra)
- Linux (GCC 6.3.1)
The new code introduced by this project is licensed under the GNU General Public License (Version 3). Please consult the bundled LICENSE file for the full license text.
The bundled KITCHEN scene is governed by the CC-BY 3.0 license.