- Stunts mod for Battlefield 3: Venice Unleashed
- https://github.com/MajorVictory/VU-MajorsMod
- Full merge from light and the hardcore pixelmod
- added also the extended gunmaster kill mod (no more borring 2 kills for each weapon)
- tweaked the reconmod config stuff a bit.
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Main config file where where the magic begins
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Shared/config.lua
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Enabled = true (default) set the mod active.
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Content for ByFileName =
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Gadgets: 3 config files, only ONE can be active !,
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LandVehicles: 2 config files, only ONE can be active !,
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PlayerMovement: 3 type config files, default is true
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RadarSweepData: 2 type config files, default is true
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AirVehicles: 2 type config files and 2 useable config files, only ONE can be active !,
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Change only at own risc.
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Assault: 3 type config files, default is true
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3 type config files, only ONE can be active !
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Engineer: Ammo tweak and recoil tweak
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PDWs: Ammo tweak and recoil tweak
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Pistols: Ammo tweak and recoil tweak
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Snipers: Ammo tweak, recoil tweak, Bullet tweak and zoomedscope movement tweak
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Support: Ammo tweak and recoil tweak
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Shotguns: Ammo tweak and recoil tweak
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Content for ByName = {
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On default everything is enabled, but can be turned off/on for each weapon/item
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Recomended is not to changed this.
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Able to enable or disable message spam and mod check if there is a newer version (default true on all)
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Shared\config2.lua
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Shared\reconmod\config3.lua
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Default true on all
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only set true/false on mmPlayers1/2 of you want to see the messages
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reconmod = true (default), enables the mod.
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Current setup
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Assault: Adds a 2nd medkit on 2nd slot,now you can use M320 stuff on the same time !
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Engineer: Adds the Javelin on the 2nd slot, now you can use javelin with stinger/igla/rpg on the same time !
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Support: Adds claymore on 1st slot,now you can use claymore AND C4 on the same time.
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Recon: Adds C4 and Claymores on the 2nd slot (as in BF4) and use them as sniper bruh..
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Do not tweak these 2 files, only when u know what you where doing !
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Shared\reconmod\MMPlayers1.lua
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Shared\reconmod\MMPlayers2.lua
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true or false to enable/disable the extended kill zones on gunmaster maps
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Shared\pimped-gunmaster\config4.lua
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Currently u need to make 5 kills (default is 2) to advance to the next weapon.
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Adjust 1 file, and copy the content to the other lua file (or not)
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Shared\pimped-gunmaster\GMMap_loader1")
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Shared\pimped-gunmaster\GMMap_loader2")