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Use custom fork of ui2walk for cross-compile support.
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icedream committed May 6, 2016
1 parent 834f2af commit c8256d7
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -22,7 +22,7 @@ If you need to regenerate the UI code files (`*_ui.go`) and/or the Windows resou

- Set up a `GOPATH` as environment variable that points to an existing folder. This folder will be used by Go to store compiled libraries and installed binaries which will be needed for the next step.
- Ensure you have `$GOPATH/bin` (`%GOPATH%\bin` on Windows) included in your `PATH` environment variable.
- Install needed tools and dependencies via `go get -v -u github.com/lxn/walk/tools/ui2walk github.com/josephspurrier/goversioninfo/cmd/goversioninfo`.
- Install needed tools and dependencies via `go get -v -u github.com/icedream/ui2walk github.com/josephspurrier/goversioninfo/cmd/goversioninfo`.
- Run `go generate -v` in the *IceCon* source code folder.

You should now be able to run a normal `go build` to get your desired binary.
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2 changes: 2 additions & 0 deletions connectdialog_windows_ui.go
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// This file was created by ui2walk and may be regenerated.
// DO NOT EDIT OR YOUR MODIFICATIONS WILL BE LOST!

//+build windows

package main

import (
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2 changes: 2 additions & 0 deletions dialog_windows_ui.go
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// This file was created by ui2walk and may be regenerated.
// DO NOT EDIT OR YOUR MODIFICATIONS WILL BE LOST!

//+build windows

package main

import (
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