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lib.locale() | ||
local ox_inventory = exports.ox_inventory | ||
local QBCore = exports['qb-core']:GetCoreObject() | ||
local settingsMarker = Config.settings.markers | ||
local PlayerGang = {} | ||
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-- === get player data | ||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function() | ||
QBCore.Functions.GetPlayerData(function(data) | ||
PlayerGang = data.gang | ||
end) | ||
end) | ||
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RegisterNetEvent('QBCore:Client:OnGangUpdate', function(data) | ||
PlayerGang = data | ||
end) | ||
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-- === thread | ||
Citizen.CreateThread(function() | ||
if lib.isTextUIOpen() then | ||
lib.hideTextUI() | ||
end | ||
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for _, gang in pairs(Config.Gangs) do | ||
local color = gang.markerColor | ||
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-- ===== stash | ||
local pointStash = lib.points.new({ coords = gang.stash, distance = 2 }) | ||
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local oxMarker = lib.marker.new({ | ||
type = settingsMarker.iconStash, | ||
coords = gang.stash, | ||
width = 0.20, | ||
height = 0.20, | ||
color = { r = color.r, g = color.g, b = color.b, a = settingsMarker.alphaColor }, | ||
}) | ||
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function pointStash:nearby() | ||
if PlayerGang.name ~= gang.id then return end | ||
oxMarker:draw() | ||
lib.showTextUI(locale('press_e_open_stash'), { icon = 'fas fa-box', position = 'left-center' }) | ||
if IsControlJustPressed(0, 38) then | ||
ox_inventory:openInventory('stash', { id = 'stash_gang_'..gang.id, groups = gang.id }) | ||
end | ||
end | ||
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function pointStash:onExit() | ||
if lib.isTextUIOpen() then | ||
lib.hideTextUI() | ||
end | ||
end | ||
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-- ===== vehicle menu | ||
VehicleListMenu = {} | ||
for model, label in pairs(gang.vehicles.options) do | ||
VehicleListMenu[model] = { | ||
title = label, | ||
icon = 'fas fa-car', | ||
event = 'neko_gangs:client:garage:spawnvehicle', | ||
args = { prefix = gang.vehicles.pr, colors = gang.vehicles.colors, spawn = gang.garage, model = model } | ||
} | ||
end | ||
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lib.registerContext({ | ||
id = 'neko_gangs_garage_'..gang.id, | ||
title = locale('vehicle_list_menu'), | ||
options = VehicleListMenu | ||
}) | ||
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-- ===== garage | ||
local pointGarage = lib.points.new({ coords = gang.garage, distance = 2 }) | ||
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local oxGarage = lib.marker.new({ | ||
type = settingsMarker.iconGgarage, | ||
coords = gang.garage, | ||
width = 0.20, | ||
height = 0.20, | ||
color = { r = color.r, g = color.g, b = color.b, a = settingsMarker.alphaColor }, | ||
}) | ||
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function pointGarage:nearby() | ||
if PlayerGang.name ~= gang.id then return end | ||
oxGarage:draw() | ||
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if (GetPedInVehicleSeat(GetVehiclePedIsIn(PlayerPedId()), -1) == PlayerPedId()) then | ||
lib.showTextUI(locale('press_e_save_vehicle'), { icon = 'fas fa-square-parking', position = 'left-center' }) | ||
if IsControlJustPressed(0, 38) then | ||
TriggerEvent('neko_gangs:client:garage:deletevehicle') | ||
end | ||
else | ||
lib.showTextUI(locale('press_e_open_garage'), { icon = 'fas fa-car-side', position = 'left-center' }) | ||
if IsControlJustPressed(0, 38) then | ||
lib.hideTextUI() | ||
lib.showContext('neko_gangs_garage_'..gang.id) | ||
end | ||
end | ||
end | ||
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function pointGarage:onExit() | ||
if lib.isTextUIOpen() then | ||
lib.hideTextUI() | ||
end | ||
end | ||
end | ||
end) | ||
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-- === Eventos | ||
RegisterNetEvent('neko_gangs:client:garage:spawnvehicle', function(data) | ||
local vehModel = data.model | ||
local vehPrefix = data.prefix | ||
local vehColors = data.colors | ||
local spawnPoint = data.spawn | ||
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QBCore.Functions.SpawnVehicle(vehModel, function(veh) | ||
SetVehicleNumberPlateText(veh, vehPrefix..tostring(math.random(010000, 999999))) | ||
SetEntityHeading(veh, spawnPoint.w) | ||
exports[Config.settings.fuel]:SetFuel(veh, 100.0) | ||
TaskWarpPedIntoVehicle(PlayerPedId(), veh, -1) | ||
SetEntityAsMissionEntity(veh, true, true) | ||
SetVehicleDirtLevel(veh, 1.0) | ||
SetVehicleCustomPrimaryColour(veh, vehColors.primary.r, vehColors.primary.g, vehColors.primary.b) | ||
SetVehicleCustomSecondaryColour(veh, vehColors.secondary.r, vehColors.secondary.g, vehColors.secondary.b) | ||
TriggerEvent("vehiclekeys:client:SetOwner", QBCore.Functions.GetPlate(veh)) | ||
SetVehicleEngineOn(veh, true, true) | ||
end, spawnPoint, true) | ||
end) | ||
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RegisterNetEvent('neko_gangs:client:garage:deletevehicle', function() | ||
local car = GetVehiclePedIsIn(PlayerPedId(), true) | ||
DeleteVehicle(car) | ||
DeleteEntity(car) | ||
end) | ||
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-- === eventos fivem | ||
AddEventHandler('onResourceStart', function(resourceName) | ||
if resourceName ~= GetCurrentResourceName() then return end | ||
QBCore.Functions.GetPlayerData(function(PlayerData) | ||
PlayerGang = PlayerData.gang | ||
end) | ||
end) |
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Config = Config or {} | ||
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Config.settings = { | ||
-- ===== settings for fuel | ||
fuel = 'ps-fuel', -- ps-fuel, lj-fuel, LegacyFuel | ||
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-- ===== settings for ox_inventory | ||
stash = { | ||
slots = 60, | ||
weight = 300000 | ||
}, | ||
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-- ===== settings for markers :: https://docs.fivem.net/docs/game-references/markers/ | ||
markers = { | ||
iconGgarage = 36, | ||
iconStash = 2, | ||
alphaColor = 180 | ||
} | ||
} | ||
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Config.Gangs = { | ||
{ | ||
id = 'ballas', | ||
label = 'Ballas', | ||
markerColor = { r = 204, g = 51, b = 102 }, | ||
stash = vector3(-41.1190, -1115.7319, 26.4367), | ||
garage = vector4(-44.8715, -1116.6627, 26.4338, 2.7542), | ||
vehicles = { | ||
pr = 'BL', -- dos letras | ||
colors = { | ||
primary = { r = 223, g = 88, b = 145 }, | ||
secondary = { r = 107, g = 31, b = 123 } | ||
}, | ||
options = { | ||
buffalo2 = 'Buffalo Sport', | ||
rumpo3 = 'RumpoXL', | ||
manchez = 'Manchez', | ||
chino2 = 'Lowrider', | ||
} | ||
} | ||
}, | ||
} |
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fx_version 'cerulean' | ||
game 'gta5' | ||
lua54 'yes' | ||
-- =========================================================== | ||
description 'Sistema de gestión de garages y stashes para organizaciones criminales para qb-core basado en ox_lib y ox_inventory' | ||
author 'KuroNeko' | ||
-- =========================================================== | ||
version '1.0.0' | ||
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-- =========================================================== | ||
shared_scripts { '@ox_lib/init.lua', 'config.lua' } | ||
server_scripts { 'server.lua' } | ||
client_scripts { 'client.lua' } | ||
files { 'locales/es.json' } |
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{ | ||
"vehicle_list_menu": "Vehicles", | ||
"press_e_open_garage": "Press [E] to open the garage", | ||
"press_e_save_vehicle": "Press [E] to save the vehicle", | ||
"press_e_open_stash": "Press [E] to open the inventory", | ||
"stash_label": "Inventory %s" | ||
} |
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{ | ||
"vehicle_list_menu" : "Vehículos", | ||
"press_e_open_garage" : "Presiona [E] para abrir el garage", | ||
"press_e_save_vehicle" : "Presiona [E] para guardar el vehículo", | ||
"press_e_open_stash" : "Presiona [E] para abrir el inventario", | ||
"stash_label" : "Inventario %s" | ||
} |
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{ | ||
"vehicle_list_menu": "Veículos", | ||
"press_e_open_garage": "Pressione [E] para abrir a garagem", | ||
"press_e_save_vehicle": "Pressione [E] para salvar o veículo", | ||
"press_e_open_stash": "Pressione [E] para abrir o inventário", | ||
"stash_label": "Inventário %s" | ||
} |
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lib.locale() | ||
local ox_inventory = exports.ox_inventory | ||
local settings = Config.settings.stash | ||
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Citizen.CreateThread(function() | ||
for _, gang in pairs(Config.Gangs) do | ||
ox_inventory:RegisterStash( | ||
'stash_gang_'..gang.id, | ||
locale('stash_label', gang.label), | ||
settings.slots, | ||
settings.weight, | ||
nil, | ||
{ [gang.id] = 0 }, | ||
{ gang.stash } | ||
) | ||
end | ||
end) |