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info-uaic/IP_2015-2016_ROFL-Copter
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======================================================================== CONSOLE APPLICATION : ROFLcopter Project Overview ======================================================================== Please install Visual C++ Redistributable to run this game on a PC which does not have Visual Studio 2015 installed. You can find it in the appdir/debug/vs_redist.x86-64/ ROFLcopter was created as a homework project for my 1st year introducting to C++ class. It is similar to Flappy Bird, although it stretched more horizontally than vertically. The real inspiration is the flash game "Chopper". The gameplay is simple: press any key for the ROFLcopter to go up and do not crash into the wall of WTF. ======================================================================== CHANGELOG ======================================================================== v1.2.3: - changed the start position for the :WTF: wall on the X-axis to resolve some flickering issues - removed unused variables, changed some names to be more intuitive v1.2.2: -minor changes in the code, deleted unnecessary files v1.2.1: - removed text files from "Art" folder, replaced them with .dat files for release - changed the height of :WTF: walls and "Score" for better compatibility with 1080p screens (still not compatible with lower resolutions[?]) v1.2: - fixed some minor ghosting issues - reworked the main menu so that it does not crash while viewing the Scoreboard - reworked the collision system to be more accurate - removed unnecessarry ASCII art files v1.1: - changed splash screen animation to use gotoxy() function instead of reading from text file - started the implementation of a struct type scoreboard for easier sorting v1.0: - changed the propeller animation from :LOL: to :ROFL: - added menu number options - added credits
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