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#39 documented cyberspace items
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dertseha committed Sep 18, 2016
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Expand Up @@ -83,6 +83,27 @@ All access cards work the same way: When consumed, they add the given ```Access

### Cyberspace Items 8/5/x

#### Integrity Restorative 8/5/1

**Integrity Restorative** (10 bytes)

0000 [2]byte Unused
0002 byte Restoration amount
0003 [7]byte Unused

Per default (```Restoration amount``` = 0), the item restores about 3/4 of integrity.

#### Security Defense Mine 8/5/2

**Security Defense Mine** (10 bytes)

0000 [2]byte Unused
0002 byte Damage amount
0003 [7]byte Unused

Per default (```Damage amount``` = 0), the item removes little amount (about one chevron).


#### Security ID Module 8/5/3

**Security ID Module** (10 bytes)
Expand All @@ -93,6 +114,31 @@ All access cards work the same way: When consumed, they add the given ```Access

Works like access cards - see above.

#### Cyber Info Nodes 8/5/6, 8/5/8

**Cyber Info Node** (10 bytes)

0000 [2]byte Unused
0002 int16 Text index
0004 [6]byte Unused

For 8/5/6 (information nodes), the text index is for text chunk ```0x0878```.
For 8/5/8 (data fragments), the text index is for text chunk ```0x087A```.


#### Cyberspace Barricades 8/5/9

**Cyberspace Barricade** (10 bytes)

0000 [2]byte Unused
0002 byte Size. Bits 0-3: X, bits 4-7: Y
0003 byte Height. 0 is default, level height units otherwise.
0004 [2]byte Unused
0006 byte Colour
0007 [3]byte Unused

Layout and properties are the same as for force bridges (7/7/7).


### Wear and Tear Items 8/6/x

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