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#3 Extracted game variables into a separate page
- fixed some errorneous index values
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## Game variables | ||
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This page lists all game variables with their index, their initital value, and their usage in the original game. | ||
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> At the moment not all variables have been catalogued. | ||
### Boolean variables | ||
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| Index | Initial Value | Usage | | ||
|------:|--------------:|----------------------------------------------------------------------------------------------| | ||
| 6 | 0 | Shield status (+ System Analyzer) | | ||
| 8 | 0 | Laser status (+ System Analyzer); 0: charging, 1: destroyed | | ||
| 10 | 0 | Delta grove launch enable (+ System Analyzer) | | ||
| 11 | 0 | Alpha grove launch enable (+ System Analyzer) | | ||
| 12 | 0 | Beta grove launch enable (+ System Analyzer) | | ||
| 15 | 0 | Beta grove jettisoned (+ System Analyzer) | | ||
| 20 | 0 | Reactor on destruct, pods enabled; Quakes (+ System Analyzer) | | ||
| 145 | 0 | "Online" help (tooltips); 0: show, 1: off | | ||
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### Integer variables | ||
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| Index | Initial Value | Usage | | ||
|------:|--------------:|---------------------------------------------------------| | ||
| 3 | 2 | Unknown | | ||
| 12 | 3 | Unknown | | ||
| 13 | Mission value | Unknown | | ||
| 14 | Cyber value | Unknown | | ||
| 15 | Combat value | Unknown | | ||
| 16 | L00 security | Security value of level | | ||
| 17 | L01 security | Security value of level | | ||
| 18 | L02 security | Security value of level | | ||
| 19 | L03 security | Security value of level | | ||
| 20 | L04 security | Security value of level | | ||
| 21 | L05 security | Security value of level | | ||
| 22 | L06 security | Security value of level | | ||
| 23 | L07 security | Security value of level | | ||
| 24 | L08 security | Security value of level | | ||
| 25 | L09 security | Security value of level | | ||
| 26 | L10 security | Security value of level | | ||
| 27 | L11 security | Security value of level | | ||
| 28 | L12 security | Security value of level | | ||
| 29 | L13 security | Security value of level | | ||
| 30 | Puzzle value | Unknown | | ||
| 31 | random | Reactor code 1 (3-digit BCD) | | ||
| 32 | random | Reactor code 2 (3-digit BCD) | | ||
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> The two random codes are stored in [Binary-Coded-Decimal](https://en.wikipedia.org/wiki/Binary-coded_decimal). |
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