Releases: iogamesmaker/smoothmandelbrot
f11 key added for fullscreen
Update mandel.cpp added f11 key
Biomorph + Bailout controls and reenabled cardiod/bulb detection because why not
O&P to in/decrease bailout
[&] to in/decrease biomorph value
Full Changelog: v1.3.3...v1.3.4
Julia Update
You can now hold "J" and move your mouse to view julia sets.
No longer prints the julia coords, you can instead press space to view them.
Removed cardiod/bulb detections since the optimization wasn't needed anymore with the previous update.
Full Changelog: v1.3.2...v1.3.3
Full Changelog: v1.3.2...v1.3.3
HUGE optimization (10x+ speed)
HOLY HELL, I don't know what happened, I just added a buffer, and k'boom! 10x as fast on my shitty laptop! WOOO!
Nothing else.
Resizing + depressed mandelbrot + julia fix + fullscreen!
New controls:
F fullscreen
space prints position
5 thing
bug fixes:
Proper resizing!
Julia set selection thing had a flipped Y axis. Whoops!
tricorn + other weird fractal
key 1 mandelbrot
2 burning ship
3 tricorn/mandelbar
4 thing
hotfix c/bdetection
julia sets of the mandelbrot thing didn't work. now it does :)
cardiod/bulb detection
Update mandel.cpp cardiod/bulb detection
julia sets + burning ship + smooth color toggle
Controls:
Drag to move.
Q/E to zoom in/out.
-/= to change maxIter.
1 for Mandelbrot set.
2 for Burning Ship.
r resets.
J for julia set at the point where your cursor is.
B to toggle biomorphs
S to toggle smooth coloring
biomorphs + smooth coloring fix!
press B to toggle smooth coloring. I fixed smooth coloring by increasing the bailout to 16, nullifiying the weird edges.r
Full Changelog: v1.1...v1.1.1