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Polymorphism in C

An educational exercise implementing C++ polymorphism in C

My son is taking his first college programming class (at his actual college) which teaches programming in C. He's been doing C++ for the last year. The look of distaste on his face was memorable. You can actually do quite a lot of C++ in C. It is just more work. Templates are definitely out, but polymorphism is possible as this exercise shows. It may provide an insight into how C++ works.

I actually had to do this once while working at Apple. The PowerPC 64-bit architecture had just been released in Jaguar (X.2). We were one of the few frameworks asked to go 64-bit on day 1. However, Apple hadn't managed to finish a C++ compiler for it then, so all of our C++ test infrastructure had to be rolled back to C. For all I know, it still has cruft like this in it. I remember Steve Jobs had a lot of trouble pronouncing Jaguar.

With publicly facing vtbls (virtual function tables) like this a lot more becomes possible like having an object magically change class on the fly. Whether or not this is a good idea is another matter. The design is a little inconvenient to use. You can see the effort the C++ committee went through to clean that up, and why various bits work the way they do.

I believe the compiled result works in the style of what you get from a C++ compiler. To the extent that is true, performance should be similar. Obviously, all of the lovely C++ compile time correctness checks are missing. C++ is a better C++ than C.

Bugs

The way the Vtbls are defined right now, I don't believe you can just compare Vtbl addresses to see if the two objects have the same class. Some linkers might consolidate identical global structs and achieve this for you, but I don't believe it is guaranteed. One fix would be to move all the Vtbls off to a separate Vtbl.c file with some extern declarations in a vtbl.h header. This is awkward, and I've been looking for something nicer.

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