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Releases: ionutrogojan/icon_frame
Releases · ionutrogojan/icon_frame
0.1.5
- replaced JavaScript for Typescript for the improved code safety of type checks
- added info popup
- app version
- licence and author
- partly filled bug report form
- app dependencies and assets
- added a workaround for macos to fix #5
Special thanks @BlindsidedGames for the MacOS release build
0.1.4
- Added error handling for all possible cases. It should be impossible to crash the program and every error triggers a popup with its respective message.
- Enforced correct input file selection. Selecting a 300px width file instead of 256px will now result in an error.
- Enforced
1:1
aspect-ratio. The icon specification only supports1:1
images to convert to icons. - Automatically adding extension if not specified. Saving names such as
test_icon
will not be saved astest_icon.icns
ortest_icon.ico
is the extension is not provided - Remember active icon type on export to reset back to it.
- Reduced binary file size with rust optimisation
Red-Hat Text
font added as a local dependency to maintain cross-os design
0.1.3
Changelog:
- fixed #3
- file selection will update the preview slider value to represent the active input
- preview indicators can now be clicked to update the preview for a quicker use
- MacOs release
- try not to input a png that does not have an equal aspect ratio of 1:1 (equal width and height). Doing so will panic the program and close unexpectedly. Work is being done to prevent this in the next version
0.1.2
0.1.1
Initial Release
- Linux :
.deb
,.AppImage
- Windows:
.msi
- MacOs:
NA
(to be added)