v1.1.2
Changes
- Ray of Siphoning render overhaul
- Firebolt render overhaul
- Fireball render overhaul
- Replaced vanilla fireballs with new fireball model (configurable)
- Added School to a spell's configuration
- Added client config for hiding mana bar text
- Added Fire Bomb, Starfall, and Healing Circle Spells
- Cloud of Regeneration is now disabled by default (won't take effect in preexisting world, reset your serverconfig)
- Added Affinity Rings, which give + 1 level to a random spell
- Added item model override support to scrolls and affinity rings
- Replaced all ring textures (thanks to crispytwig)
Fixes
- Fixed Ancient Knight rendering at improper scale and color with shaders
- Fixed Dead King teleport collision check
- Fixed casting mobs improperly tracking aggression
- Fixed imbued weapon overlay not disapearing after dropping imbued item
- Fixed casting mobs being able to reuse a single use spell if the player relogs or goes out of combat
- Added null check to tooltip renderer