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done #4088

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done #4088

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104 changes: 100 additions & 4 deletions src/viking.js
Original file line number Diff line number Diff line change
@@ -1,11 +1,107 @@
// Soldier
class Soldier {}
class Soldier {
constructor (health, strength){
this.health = health;
this.strength = strength;
}

attack (){
return this.strength;
}

receiveDamage (damage){
this.health -= damage;
}
}

// Viking
class Viking {}
class Viking extends Soldier{
constructor(name, health, strength){
super(health, strength);
this.name = name;
}


receiveDamage(damage) {
this.health -= damage;
if (this.health > 0) {
return `${this.name} has received ${damage} points of damage`;
}
else {return `${this.name} has died in act of combat`;

}
}
battleCry(){
return "Odin Owns You All!"
}
}

// Saxon
class Saxon {}
class Saxon extends Soldier{
receiveDamage(damage){
this.health -= damage
if( this.health > 0){
return `A Saxon has received ${damage} points of damage`;
}
else return `A Saxon has died in combat`
}

}

// War
class War {}
class War {
constructor(){
this.vikingArmy = [];
this.saxonArmy = [];
}


addViking(vikingObject){
this.vikingArmy.push(vikingObject);
}
addSaxon(saxonObject){
this.saxonArmy.push(saxonObject);
}
vikingAttack(){
let saxonMan = this.saxonArmy[Math.floor(Math.random()*this.saxonArmy.length)];
let vikingMan = this.vikingArmy[Math.floor(Math.random()*this.vikingArmy.length)];

let movingSolution = saxonMan.receiveDamage(vikingMan.attack());
if(saxonMan.health <= 0){
this.saxonArmy.splice(this.saxonArmy.indexOf(saxonMan), 1);
}
return movingSolution;
}


saxonAttack(){
let saxonMan = this.saxonArmy[Math.floor(Math.random()*this.saxonArmy.length)];
let vikingMan = this.vikingArmy[Math.floor(Math.random()*this.vikingArmy.length)];

let movingSolution = vikingMan.receiveDamage(saxonMan.attack());
if(vikingMan.health <= 0){
this.vikingArmy.splice(this.vikingArmy.indexOf(vikingMan), 1);
}
return movingSolution;
}
showStatus(){
if(this.saxonArmy == 0){
return "Vikings have won the war of the century!";
}
else if (this.vikingArmy == 0){
return "Saxons have fought for their lives and survived another day..."}
else return "Vikings and Saxons are still in the thick of battle.";
}

}








//testing:
const war1 = new War();
console.log(war1);