A high performance math library useful for making games.
A library written in portable Common Lisp, providing support for common math functions related to game development. Supported are 3-component vectors, 4x4 matrices, quaternions, and other high-level functions one may need when writing a game.
This system is not yet available to be installed automatically
with Quicklisp. To manually install using Quicklisp, clone this
repository into your local-projects
directory and issue the following in your REPL:
(ql:quickload :gamebox-math)
Refer to the documentation strings in the code.
Copyright © 2014 Michael Fiano michael.fiano@gmail.com.
Licensed under the MIT License.
A copy of the license is available here.