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Per-Layer TriPlanar and Refactoring for PBR Terrain Shaders #3062

Per-Layer TriPlanar and Refactoring for PBR Terrain Shaders

Per-Layer TriPlanar and Refactoring for PBR Terrain Shaders #3062

Triggered via pull request February 1, 2025 08:43
Status Success
Total duration 7m 56s
Artifacts 5

main.yml

on: pull_request
Build natives for android
2m 43s
Build natives for android
Run Screenshot Tests
1m 48s
Run Screenshot Tests
Matrix: BuildJMonkey
Deploy native snapshot
0s
Deploy native snapshot
Deploy Java Snapshot
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Deploy Java Snapshot
Deploy Release
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Deploy Release
Deploy Javadoc
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Produced during runtime
Name Size Digest
android-natives Expired
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javadoc Expired
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maven Expired
459 MB
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natives Expired
3.59 MB
sha256:ab0e48d67a37b1f50e89813ca0343ebd061521c5be7cdb6d7645144c9c2bab3d
screenshot-test-report Expired
25.6 KB
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