Skip to content

Commit

Permalink
Fix Broken Asset Paths in modular PBR
Browse files Browse the repository at this point in the history
  • Loading branch information
yaRnMcDonuts authored Feb 3, 2025
1 parent 19fd78d commit 6561072
Showing 1 changed file with 2 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -11,9 +11,9 @@
#define ENABLE_PBRTerrainUtils_readPBRTerrainLayers 1

#import "Common/ShaderLib/module/pbrlighting/PBRLightingUtils.glsllib"
#import "Common/MatDefs/ShaderLib/PBRTerrainUtils.glsllib"
#import "Common/MatDefs/Terrain/Modular/PBRTerrainUtils.glsllib"
#ifdef AFFLICTIONTEXTURE
#import "Common/MatDefs/ShaderLib/AfflictionLib.glsllib"
#import "Common/MatDefs/Terrain/Modular/AfflictionLib.glsllib"
#endif

//declare PBR Lighting vars
Expand Down

0 comments on commit 6561072

Please sign in to comment.